Pummel Grab Slap (つかみビンタ) 1% A punch. Fast but weak. Forward throw Power Bomb (パワーボム) 5% A throw resembling the Rock Drop from the Suplex ability from Kirby Super Star. Unlike the majority of forward throws, it possesses combo potential. Its most reliable follow-ups are neu...
The slap on the wrist is the norm in prosecuting white femalecriminal acts, and has been throughout the millennium–not the exception–which is not to minimize the effect of not being taken seriously by authority, but to point out the nature of second, third, and 17 th chances for those...
The first hit is a punch rather than a slap, the second hit is a jumping kick with one leg rather than a dropkick, and the third hit is an inward tail whip rather than a frontflipping tail slam. Consecutive uses of the first hit are much faster (13 → 6 frames). The first hit ...
Master HandandCrazy Hand's Crush (if all hitboxes land), Power Punch, Flying Punch (sweetspot), Jetstream (sweetspot), and Flying Slap (Classic ModeVery Harddifficulty) Master Hand's Reverse Throw, Master Hand's Finger Drill (when preparing to launch), and Crazy Hand's Fake-Out Slap (...
Down throw Slapdown (スラップダウン) 8% A chokeslam. Like forward and back throws, it can follow up with forward smash or forward tilt at 0%, or cover tech rolls with Axe. Can also lead into a second hit of a down tilt at low percents. Forward rollBack rollSpot dodgeAir dodge...
French (NOE)Musculobaf[?]From "musculation" (body-building) and "baffe" (slap) GermanMuskulone[?]From "muskel" (muscle) and Italian augmentative "-one" ItalianMuscobaffo rosso[?]From "muscolo" (muscle) and "baffo" (mustache) + "rosso" (red) ...
Slap (ひっぱたく)13.8%Crazy Hand makes a large swipe across the stage. Bomb Spread (爆弾散布)Crazy Hand drops a series of naval mines from his fingertips. Drill (ドリル)45.2%Crazy Hand drills down into the player. Finger Extend (指を伸ばす)Crazy Hand extends his index finger to about...
Grounded Hand Slap has very long range and allows for stage control, but has no usage for aerial opponents, as it leaves Donkey Kong immobile and its hitbox only deals damage to grounded opponents. The aerial Hand Slap is his last move which can meteor smash and is fast, making it ...
Neutral attack Royal Slap (ロイヤルびんた) / Double Royal Slap (ロイヤル往復びんた, Royal Round-Trip Slap) 3% Slaps the opponent twice. The first hit is usually used to start combos. 2% Forward tilt Can-Can Kick (カンカンキック) 13%/11%/10% (clean), 6% (late) Does a 18...
Pummel Grab Witch Slap (つかみウィッチスラップ) 0.6% (hit 1), 0.7% (hit 2) The Slap Punish Attack. It is unique compared to other pummels in that it consists of two hits per input, so it is possible for the opponent to break free in the middle of the pummel, potentially missi...