Found yourself stuck in Fireproof's sumptuous box fiddlerThe Room 2? Good job you found this guide, then. Here, we will walk you through every step you need to take if you want to finish the chapter at hand. Chapter four takes place in a creepy Victorian seance parlour....
Enter the secret room and read the book about Arhu and Kemm, then talk to the spirit of magister Hux. He will tell you that Arx may be threatened by dwarves operating from the sewers. The door to the treasure room is now open as well. Loot everything, but don't bother lockpicking ...
Once you clear this part, the blocks make room for a pathway. Walk through it and you’ll get to the third and final room. Room 3 Thankfully, there’s not much you have to do in this room. You have to use the lever handle in the West wall socket and pop open the wall panel n...
Found yourself stuck in Fireproof's sumptuous box fiddlerThe Room 2? Good job you found this guide, then. Here, we will walk you through every step you need to take if you want to finish the chapter at hand. In chapter two, we are taken out to sea, with a handful...
Walkthrough: Day 1| Day 2 |Day 3|Day 4|Day 5|Day 6|Day 7|Sarah|Basement|Achievements Guide Day 2: You can watch my video for Day 2 or continue below for my step-by-step guide. 1. Once again, pull down the blanket to get out of bed. Eat your breakfast again and do your sel...
After being ushered inside, you walk up a short flight of stairs leading to three rooms. To your left are Rooms 1 and 2. If you try either of these doors, you’ll get a prompt saying they’re locked. Pan to your right and, at the end of the hall, you’ll see Room 3, which ...
Page 3 of the full game walkthrough for Enigmatis 2: The Mists of Ravenwood. This guide will show you how to earn all of the achievements.
She had been in the restroom for a while, but Henry let it go for a couple of reasons. She seemed to be the type that if she was pretty sick (and it seemed like she was) that when she would eventually emerge from the washroom that she would want to appear as if nothing had hap...
1. We’re inside Autumus’ earth temple. Pick up the stone carving, square key, shield and owl emblem. Also, notice the banner that says CARNIVORE and two other puzzles nearby. Then head through the doorway to the room upstairs.
Found yourself stuck in Fireproof's sumptuous box fiddlerThe Room 2? Good job you found this guide, then. Here, we will walk you through every step you need to take if you want to finish the chapter at hand. This guide covers both chapter 5 (a very short episode in...