Removed a dependency on carrier spawn so that certain mods do not break loading the mission scripts. Note that mods that break carrier spawns will still have broken carriers regardless of DCS mission. This is for those who choose to continue to use these mods and do not intend to use carrie...
Open up servertest.ini in your server's folder and in the "Mods=" line add the mod ID (Which, in Cheat Menu's case, is "cheatmenu") to make it look like this: Mods=cheatmenu Save it, and you're done. However, from what I've read every player on the server must have the ...