This article is about the series as a whole. For information on the first game in the series, see The Legend of Zelda. For other uses, see The Legend of Zelda (Disambiguation). The Legend of Zelda (ゼルダの伝説, Zeruda no Densetsu) is a long-running mult
Non-linearity, the ability to take different paths to complete the game, separated The Legend of Zelda from its contemporaries (although it is not the first game ever to have this type of exploration). Link can freely wander the Overworld, finding and buying items at any point. This ...
The Legend of Zelda: Oracle of AgesandOracle of Seasonsare still considered some of the best games ever released on the Game Boy color. Originally planned to be a remake ofThe Legend of Zelda: Link’s Awakeningfor the Game Boy Color, it eventually took off and became what almost was a ...
The Legend of Zelda: Oracle of Agesis an interesting example of how to experiment with an IP, even if some of its most interesting ideas are not fully realized. (Taylor Smith) 13. The Legend of Zelda: Oracle of Seasons The Legend of Zelda: Oracle of Seasonsis the action game anti-thes...
They’re your dungeons, so arrange them however you see fit. To earn more Chamber Stones, you must conquer the main adventure’s dungeons and mini-games or tap any amiibo featuring a The Legend of Zelda character to unlock Chambers exclusive to amiibo. ...
Whether playing Oracle of Ages or Oracle of Seasons, it was apparent to consumers that the team at Capcom was clearly comprised of passionate Zelda fans, as the quality on display was nearly equal to what Nintendo itself could have accomplished with the games on its own. The Legend of Zelda...
Linking to the past - The Legend of Zelda: Echoes of Wisdom contains many great life lessons we should all take into consideration: get others to do all the ...
The obvious answer at the time was to remake the Oracle of Ages and Oracle of Seasons games in the same art style since they originally looked and played like Link’s Awakening did on Game Boy. But one of the best parts of being a Nintendo fan is never really knowing...
Nintendo first brought theZelda franchiseto the DS with The Legend of Zelda: Phantom Hourglass, a sequel to the GameCube's Wind Waker that keeps the Toon Link style alive while innovating a new, all-touch control scheme. Phantom Hourglass has a few odd design ideas, though, like a central...
The Legend of Zelda: Majora's Mask (Nintendo 64 Game) first released 26th Oct 2000, developed by Nintendo EAD and published by Nintendo.