The Kids We Were is a cinematic adventure game with a heavy focus on narrative. Set in the late Japanese Showa era (the 1980s), it's a nostalgic journey through a unique time in Japan's recent history. Take on the role of Minato, a young boy who sets out on an unexpected and incr...
The Kids We WereMás de este desarrollador Hungry Hearts Diner Juegos Hungry Hearts Diner 2 Juegos Oden Cart 2 A Taste of Time Juegos Oden Cart A Heartwarming Tale
The Kids We Were is a narrative adventure game that attempts to capture and recreate those golden memories of a more innocent age. Join Minato, a young boy who finds himself on a strange adventure one warm summer's day. His journey will take him to unexpected places, and many ...
游戏名称:变成大人也不要忘记 英文名称:The Kids We Were 游戏类型:冒险游戏AVG 游戏制作:GAGEX Co., Ltd. 游戏发行:GAGEX Co., Ltd. 游戏平台:PC 游戏语言:中文,英文,日文,其他 发售日期:2022-01-13 【游戏介绍】 《变成大人也不要忘记》是以怀旧昭和世界为舞台的“电影式冒险游戏”,于2020年2月...
变成大人也不要忘记Wasurenaide, Otona ni Natte mo. / 忘れないで、おとなになっても。 / The Kids We Were / 变成大人也不要忘记 / 變成大人也不要忘記 / 잊지마, 어른이 되어도.The Kids We Were GAGEX Co, Ltd 2020-02-01 ...
Publisher and developer GAGEX announced the cinematic adventure game, The Kids We Were: Complete Edition, will launch for the [...]
PC《变成大人也不要忘记 The Kids We Were》中文版下载,这是一款3D像素画风的角色扮演游戏,为玩家讲述了一个充满怀旧情怀的故事,对剧情主导的游戏感兴趣的玩家可以来试试哦。 游戏类型:动作冒险类(ACT)游戏 游戏制作:GAGEX Co., Ltd. 游戏发行:GAGEX Co., Ltd. ...
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百度试题 题目We were ___ at how quickly the kids learned new things.相关知识点: 试题来源: 解析 amazed 反馈 收藏
1 When we were little kids, we knew about traffic lights. The color red means stop, the color green means go and the color yellow means slow down or show some caution (小心). But why are these colors used for traffic lights? Why couldn't they be colors like blue, brown or orange?