THE FINALS画面设置推荐 窗口模式:窗口全屏。 分辨率:根据自己显示屏的分辨率进行调整。 DLSS帧生成:启用。 垂直同步:关闭。 Reflex低延迟:开启。 分辨率缩放格式:NVDIA DLSS。 DLSS品质:性能。 视野:110。 动态模糊:关闭。 光线追踪:根据自己显卡的性能选择,一般low就够用。 视野距离:史诗。 抗锯齿:低。 阴影:史诗。
当然《THF FINALS》对NVIDA DLSS和NVIDA帧生成技术的支持特别好,开启后各显卡帧数表现都有大幅提升,有了这两项技术的加持,RTX 4070 Ti的平均帧也能在4K分辨率最高画质的设置下接近120帧。 至此本次评测内容已全部结束,希望本次文章内容能让你充分了解《THE FINALS》的硬件需求。
想要在该画面设置下享受100帧的《THE FINALS》玩家最低都需要使用RTX 4070显卡,想要平均帧突破120帧则需要用上RTX 4070 Ti。 但是令人惊喜的是凭借着DLSS质量档及帧生成的技术加成,在2K最高画质的设置下RTX 4060的平均帧也能接近120帧,因此在开启DLSS质量档及帧生成功能后RTX 40系全系显卡均能畅玩1440P最高画质...
从数据上可以看到《THE FINALS》无论是平均帧还是1%Low帧对CPU频率都较为敏感,CPU运行在5.0GHz的频率下上述两项数据的表现会比4.0GHz好上10%-20%。不过单从平均帧来说6核12线程起步的CPU已经可以满足该游戏的CPU需求,6c12t的数据表现十分接近8c16t。总结 总结来说虽然《THF FINALS》这部作品优化水平一般,...
想要在该画面设置下享受100帧的《THE FINALS》玩家最低都需要使用RTX 4070显卡,想要平均帧突破120帧则需要用上RTX 4070 Ti。不过凭借着DLSS质量档及帧生成的技术加成,在2K最高画质的设置下RTX 4060的平均帧也能接近120帧,因此在开启DLSS质量档及帧生成功能后RTX 40系全系显卡均能畅玩1440P最高画质的《THE FINALS...
THE FINALS 很吃CPU和显卡,如果特效全开史诗,平均帧率不到100,捉急 1%LOW针,控制的还行 按照抖音教程优化了画质设置,平均160,也还行 CPU吃的满满的 这游戏优化很好,但是还有进步的空间 一些跑分: CPU-Z: CPU-Z CPU-Z 内存: AIDA64内存测试 鲁大师:新版已修正评分规则了,跑不到80多万分了 ...
Using DLSS 3, performance multiplies, with ray tracing and all other settings maxed out. To make gameplay even more responsive inTHE FINALS, all GeForce gamers with GPUs dating back to the GTX 900 Series can enable NVIDIA Reflex, which reduces system latency by up to 57%. ...
Change In-Game Graphics Settings While The Finals is not a graphic intensive game by any means, it can still be an issue for older and entry level PCs. Because of this you may not only face low frame rates but even have loading issues on less powerful computers. Such issues are more pr...
Go to manage 3D Settings > Program Settings Select “The Finals” from the list Scroll down to “CUDA – Sysmem Fallback Policy” Select “Prefer Sysmem Fallback” and apply Reduce Performance Core Ratio PC users report that high CPU clocks are the reason for The Final’s in-game crashes ...
THE FINALSwas recently shadow dropped on Steam in a surprise announcement, giving gamers instant access to environments that can be blown apart by explosives and an arsenal of weapons. As buildings are blown open, and walls come crashing down, the world’s lighting needs to react realistically ...