This area shows the performance of the server the client is connected to. The "sv" tag shows the fps of the server as of the latest networking update delivered to the client. The "var" shows the standard deviation of the server's frametime (where server fps = 1.0 / frametime) over ...
CommandDescription sm_speed [on|off]Show speedometer sm_autohop [on|off]Toggle autohop (on/off) sm_fov <number|reset>Set FOV to a custom value. Passing "reset" rather than a number will reset the FOV (after respawn). These settings are stored across sessions. ...
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sudo apt install python3-pip The command above will also install all the dependencies required for building Python modules. Once the installation is complete, we can verify the installation by checking the pip version: pip3 --version Most of the time, this command installs not the newest versi...
cl_showfps<0/1/2> - 显示帧数 (关/实时/完全) cl_showpos<0/1> - 显示地图方位和玩家的移动速度 cl_spec_carrieditems<0/1> - 当你在观战一位玩家时是否显示他的非原配物品 cl_yawspeed<number> - 设置使用+left和+right指令转动视角的速度 ...
bind <key> <command> - 設定一串指令的快速鍵 unbind <key> - 取消快速鍵 dropitem - 丟掉情報箱 explode - 自爆 kill - 自殺 fov_desired 70-90 - 設定視野(調高一點可以看到比較多東西,但 FPS 可能會降低) jointeam red/blue/auto/spectator - 加入隊伍(如果太多人同時想加入一個隊伍,你可能會卡在觀...
bind [KEY] "[COMMAND 1];[COMMAND 2];[COMMAND 3]" Quotes can be optionally placed around the key, but must be present around the commands, as the console will not interpret consecutive commands if quotes are not present. Note: The command say "Example Text" is correct, but bind <KEY...
* cl_showfps <0/1/2> -显示帧率(关闭/real-time/rounded) + cl_first_person_uses_world_model<0/1> -只在sv_cheats 值为1时可行( 给vr使用的) (默认: 0) − * cl_spec_carrieditems <0/1> - 当你在观战一位玩家时是否显示他的非原配物品 ...
voice command in PASS Time) will disconnect the client for "issusing too many commands".[2]NotesBecause PASS Time was created by a third party, community-created PASS Time maps cannot be added to the game by Valve.[3] The voice command "Pass to me!" only works in PASS Time....
You can also cycle to the next value with the console command "vr_cycle_aim_move_mode" You can bind a key to "vr_reset_home_pos" (default is p). Especially useful in modes 1 and 5 to counteract drift after a while. vr_moveaim_reticle_yaw_limit: ... ...