Improved scarf rigging and positioning to allow for better compatibility with shirt cosmetics Updated the backpack icon Updated koth_overcast_final Fixed an issue with the models/materials Added back snow coverings (now using displacements) to some props that were missing them Fixed misaligned text...
The details on how to test custom models can be found in the blog post or here on the wiki. December 27, 2010 - Team Fortress 2 is chosen as PCGamer UK's Online Game of the Year, 3 years after release! Well done Valve! Keep up the awesome stuff that keeps us coming back!
This project contributed the maps, textures, models, and the initial content for Team Fortress 2 Classic. The second project, titled "TF2 2007", beginning on November 23, 2014, with the objective of using the 2008 source code leak to restore, update, and refine a functional and playable ...
When the leaves begin to change, the days become a little shorter, and everything blurs into egg nog-flavored regret, it is time again for the Sixth Annual Saxxy Awards! Entries have been submitted, folks, so it's time to nurse your hangover with creative SFM videos all day long. Clic...
cl_flipviewmodels 0/1旋转模型 左手拿枪 cl_new_impact_effects 0/1更精细的碰撞粒子 cl_ragdoll_fade_time 10 尸体10秒后消失 可以改的 cl_showbackpackrarities 0/1物品会不会有不同的颜色 比如奇异是橙色 cl_showfps 0/1/2 显示fps 0 不显示 1 显示 2 有时显示 cl_showpos 0/1 显示坐标 t 1766...
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The details on how to test custom models can be found in the blog post or here on the wiki. December 27, 2010 - Team Fortress 2 is chosen as PCGamer UK's Online Game of the Year, 3 years after release! Well done Valve! Keep up the awesome stuff that keeps us coming back!
mp_usehwmmodels <-1/0/1> - 关闭或开启在TF2SFM短片中使用HWM模型 (-1: 永不, 0: 基于GPU; 1: 总是) mp_usehwmvcds <-1/0/1> - 关闭或开启HWM模型的嘴部动作 (-1: 永不, 0: 基于GPU; 1: 总是) mp_waitingforplayers_cancel <0/1> - 假如不是0,取消 "等待玩家..." 时间 - 只允...
Improved scarf rigging and positioning to allow for better compatibility with shirt cosmetics Updated the backpack icon Updated koth_overcast_final Fixed an issue with the models/materials Added back snow coverings (now using displacements) to some props that were missing them Fixed misaligned text...
Go to Show in Element Viewer, and click Particle System. At the bottom of the list, right click on controlModels, click Paste Special, then Paste as Reference.For WEAPON Unusual Effects with 2 control points: Find the transform - pos field of your particle system. In respective order, ...