Casual Mode, or Casual, is a Team Fortress 2 main menu matchmaking mode, offering a wide selection of game modes and maps to choose and queue up for, either individually or with up to 5 other players. This matchmaking mode replaced Quickplay in the Meet Your Match Update with the July 7...
Each game is randomly selected from the six available layouts in a 'point against point' game where both teams must capture the opposite point while defending their own. After a team successfully captures the opposite point, the next round takes place in a different area of the map which is...
Each game is randomly selected from the six available layouts in a 'point against point' game where both teams must capture the opposite point while defending their own. After a team successfully captures the opposite point, the next round takes place in a different area of the map which is...
Crazy Legs exists as a bug that affects the Scout's legs when crouching and double jumping in unison, rotating them randomly with no regard for the direction of the Scouts pelvis or knees. The resulting deformity has also been compared to "two raw bacon strips held up in a wind tunnel" ...
Machine mode. Applied the match rejoin limitations in Casual to Mann vs. Machine as well. Players who leave a Mann vs. Machine match cannot matchmake back into that same game for several minutes. Players who are vote-kicked from a Mann vs. Machine match cannot matchmake back into that ...
** This can be fixed by either killing them or just randomly. * After the [[Jungle Inferno Update]], bots spawned with specific parameters (example:{{cvar|tf_bot_add 5 pyro blue normal}}) will die in their spawnrooms. This can be prevented with the command: {{cvar|tf_bot_re...
Proponents usually support Hoovies on grounds of supporting what many see as light-hearted, casual, and "cartoony" tone of the game, while opponents argue that Friendlies are pointless and/or disrupt and break the game-flow and contribute to frustrating match outcomes (See Griefing and Idling)....