Casual Mode, or Casual, is a Team Fortress 2 main menu matchmaking mode, offering a wide selection of game modes and maps to choose and queue up for, either individually or with up to 5 other players. This matchmaking mode replaced Quickplay in the Meet Your Match Update with the July 7...
Each game is randomly selected from the six available layouts in a 'point against point' game where both teams must capture the opposite point while defending their own. After a team successfully captures the opposite point, the next round takes place in a different area of the map which is...
Crazy Legs exists as a bug that affects the Scout's legs when crouching and double jumping in unison, rotating them randomly with no regard for the direction of the Scouts pelvis or knees. The resulting deformity has also been compared to "two raw bacon strips held up in a wind tunnel" ...
Machine mode. Applied the match rejoin limitations in Casual to Mann vs. Machine as well. Players who leave a Mann vs. Machine match cannot matchmake back into that same game for several minutes. Players who are vote-kicked from a Mann vs. Machine match cannot matchmake back into that ...
the Spy takes on the identity of one of those players randomly. If the selected team has no player of the selected class, the Spy takes on the identity of any random player on the selected team regardless of class. When a Spy copies a player's identity, he takes on the name, health...
When a player stops playing for an extended period of time, the MMR will increase or decrease more depending on how long the player has not played. This is known as "uncertainty decay".[2] Casual Mode has sv_pure set to 1, which forcibly disables custom files (apart from HUDs and ...
** This can be fixed by either killing them or just randomly. * After the [[Jungle Inferno Update]], bots spawned with specific parameters (example:{{cvar|tf_bot_add 5 pyro blue normal}}) will die in their spawnrooms. This can be prevented with the command: {{cvar|tf_bot_re...