This next mod focuses on quality of life enhancements to Terraria that help reduce the game’s notorious grind by adding new NPCs, recipes, and weapons. Included withFargo’s Mutant modare new town NPCs that will sell items tied toward progression, including common crafting materials like wood ...
Game progression Maintaining world purity NPC happiness Farming resources Making money Bases Advanced Gameplay mechanics Biome spread Day and night cycle Game controls Luck Moon phase NPC spawning Settings World Seed World size Player mechanics Aggro Damage reduction Death ...
This returns the player to step 1.Several bosses are particularly significant for game progression: Skeletron initially gives access to the Dungeon, which is technically optional. However, if you don't defeat him eventually, you won’t be able to enter the endgame. (On most platforms) The ...
添加了Step Stool。 添加了特殊的手工配方,这些配方只能在墓地的雾存在下才能制作。 现在有几位 NPC 在墓地出售特殊商品。 (重新)加入了Zapinator枪, 现在有两种配色。 添加了一些能满足音乐功能的乐器,调整了使用斧的音高。 添加了一些“琥珀”物品以匹配其他 宝石制作配方。 添加了雀杖和其他几种新的召唤武器。
Hallowed armor is a Hardmode armor set. It has melee, ranged, magic, and summoner set versions, depending on the equipped headpiece. Crafting a full set with one headpiece requires 54 Hallowed Bars (dropped by the mechanical bosses), or 90 / 78 Hallowed
by harvesting a big stack of sand. Glass bottles are produced from sand, using a Furnace. First you make the glass, then form it into bottles using the Furnace for the second step as well. Two sand makes one glass, which turns into two bottles - so you basically will have one bottle...
Game progression Maintaining world purity NPC happiness Farming resources Making money Bases Advanced Gameplay mechanics Biome spread Day and night cycle Game controls Luck Moon phase NPC spawning Settings World Seed World size Player mechanics Aggro Damage reduction Death ...
Movement speed is one of the player's stats and affects how quickly they can travel around. Many features can affect movement speed, such as Movement Accessories, Wings, Mounts, Minecarts and Liquids, along with certain Buffs, Debuffs, Armor and other ha
Advanced Gameplay mechanics Explore Terraria Links Sign In Angler/Quests <Angler
A house (or home) is a structure built by the player that town NPCs require in order to spawn, with one house required per NPC. A structure must meet several requirements in order to function as a house (see details below). The player can check if a stru