For cosplay setups, see Guide:Ideas § Cosplay. Terraria has no formal player class or leveling system. However, weapons can be grouped into four (and in the case of console versions, five) distinct categories based on their damage type –melee, ranged, magic, and summoning. Each class ...
MeleeMaximum critical strike chance is 146%Verify(It appears that the suggested build to reach this critical strike chance makes use of multiple celestial items, which no longer stack on desktop as of 1.4), attained by combining the following at night:...
Out of all the different Terraria classes, the melee class has the least utility. This is especially true for the early part of the game as melee will often only be limited to spears, swords, boomerangs, flails, and yoyos. The only time you'll be able to make your hits do extra is...
Class Class Loadouts Class Setups Class guide Classy Cane Claw Claws Clay Clay Block Clay Pot Clay Pot/da Clentaminator Clentaminator/cs Climbing Claws Climbing Claws/cs Clinger Clinger Banner Clinger Staff Clingers Cloak Clock Clocks Clockwork Assault Rifle Cloth Clothier Clothier's Jacket Clothier...
Wings are Hardmode (with the exception of Fledgling Wings) accessories that can allow the player to fly temporarily by pressing and holding the ↷ Jump key. Flight time is reset when the player rests on solid objects, including both standing on blocks
The damage cannot be boosted by damage bonus, and has a critical chance equal to the highest critical chance out of the player's melee, ranged, or magic critical chance. Also, the damage will be further boosted by 1.5× in Hardmode, and another 1.5× in Expert Mode and above. See the...
For class setup ideas, see Guide:Class setups. Weapons are essential items used for combat against enemies, bosses, critters, and even other players during PvP games. Some weapons can be crafted at a Work Bench or a Pre-Hardmode/Hardmode Anvil, while others can only be found in Chests,...
3.1 Melee 3.2 Ranged 3.3 Magic 3.4 All4 Notes5 Maximizing critical hits6 HistoryNotesMinions cannot normally deal critical hits, only by wearing a full set of Monk armor (16.7%) or Shinobi Infiltrator armor (25%) with any of the Lightning Aura sentry summons or by using a Morning Star (...
The Frost armor is a Hardmode armor set that grants the ability to inflict Frostbite / Frostburn on enemies with melee or ranged attacks when the whole set is worn, as well as causing all ranged and melee attacks to give off light. Frostbite is a variant
Damage 110 (Melee) Knockback 6.5 (Strong) Critical chance 4% Use time 40 (Very slow) Velocity 15.9 Rarity Sell 4 Research 1 required Projectile created Drippler Crippler Sounds Use Internal Item ID: 4272 Internal Projectile ID: 757Collapse...