The Destroyer: This massive wormlike creature burrows through blocks and fires off laser beams at its enemies; Skeletron Prime: an upgraded version of the iconic monster from early game stages that features four arms instead of two; Plantera: A giant flower-like boss with sharp vines capable of...
How was this even made?! I love it so much and it's all in one cart! Can't wait for the second ver! 2 cubee•2021-09-14 08:03* v1.1 Update main changes: Fixed walls not being blocks Moved selected item text above player's head to be more obvious ...
12 Biomes to explore - who needs locations like the Ice Biome... too darned cold! Be careful not to trip as you leap over single-high blocks Rope? Minecarts? Blocks and platforms will suffice. The Crimson was deemed too nasty and the Hallow too sweet, so they both have been kicked to...
Worlds now keep track of how many enemies have been killed and reward banners for every 50 kills. 世界现在会追踪杀死的敌人数并且每杀掉50个就会奖励一个旗帜。 The server will announce which player got the 50th kill. 服务器会播报哪个玩家杀掉了第50个敌人。
Check out the simple example if you're unsure how to use it! :D 如果你不确定怎么用,看看简单的例子吧!:D Fixes: 修复: Fixed Pumpkins getting cut when swinging nearby items or projectiles at them (we wanted to make placing blocks over them cut them for convenience, nothing else!) ...
Fixed Pumpkins getting cut when swinging nearby items or projectiles at them (we wanted to make placing blocks over them cut them for convenience, nothing else!) 修复了在南瓜上摇摆附近的物品或弹幕会砍掉南瓜的问题(为了方便起见,我们想让在南瓜上面放置方块会砍掉南瓜,剩下的没什么了!) ...
添加了Config.json设置“UseSmartCursorForCommonBlocks”,默认为关,如果你设置开:1.2.4的智能方块放置重新启动(译者注:配置名称是“对普通方块使用智能光标”) Added Config.json setting "DisableLeftShiftTrashCan", off by default, if you set this on: Quicktrash will be ENTIRELY disabled 添加了Config.json设...
Damage Knockback Lock on Minions Velocity Environment Ambient objects Ambient entities Biome backgrounds Biomes(Spread) Day and night cycle Events Gravity Hardmode Liquids Moon Music NPC despawning ...
For a critter, the counter advances based on how many of that critter type the player came into proximity with. For a town NPC, the number of times the player opened the dialogue window of that NPC is counted. At the bottom of the Bestiary is a bar that fills as the Bestiary is comp...
Settings are a set of gameplay options available from the game's main menu, the pause menu (), or the inventory screen ( ). You can choose the language to play the game in. This sub-menu is only accessible while in a Multiplayer game. Config.json sett