then it may be more convenient to use Socket.IO for this communication. Your 2nd script will have a Socket.IO server, and the 1st can use the Socket.IO client from the python-socketio package. Once the connection is made, any
:type communication: carla_ros_bridge.communication :param synchronous_mode: use in synchronous mode? :type synchronous_mode: bool """ super(RgbCamera, self).__init__(carla_actor=carla_actor, parent=parent, communication=communication, synchronous_mode=synchronous_mode, prefix='camera/rgb/' + ca...
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Therefore, it is still possible to have a serious imbalance in GPU load. This feature is controlled by the multi_gpu switch in the global settings. Existing Bugs Currently, there is a core issue in the framework that the communication between clients and servers is implemented using the ...