Thorough and detailed speed-up results are presented in Section 6 for both swapping and insertion algorithms. Finally, Section 7 presents conclusions. 2. Overview of the algorithms In this paper, we describe parallelization on shared memory architectures of two steps of mesh improvement and ...
A method and system for implementing transfers of texture data in a computer system. The method includes the step of accessing a first block of texture data in a low latency memory,
1. A method of swapping out a memory region in a system area network, comprising: instructing a process to inhibit further operations to the memory region; determining if a current number of outstanding operations to the memory region is zero; and swapping out the memory region if the current...