示例 下面的例子展示了 std::array::swap() 函数的用法。 #include<iostream>#include<array>usingnamespacestd;intmain(void){array<int, 3> arr1 = {10,20,30};array<int, 3> arr2 = {51,52,53};cout<<"Contents of arr1 and arr2 beforeswapoperation\n";cout<<"arr1 = ";for(int&i:arr...
main.cpp: In function 'int main()': main.cpp:7:12: error: cannot convert 'std::array<int, 3>' to 'std::array<int, 2>&' 7 | x.swap(y); | ^ | | | std::array<int, 3> Example 3Let's look at the following example, where we are going to swap the arrays of double ...
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// CPP program to illustrate // Implementation of swap() function #include<deque> #include<iostream> usingnamespacestd; intmain() { // deque container declaration deque<int>mydeque1{1,2,3,4}; deque<int>mydeque2{3,5,7,9}; // using swap() function to swap elements of deques mydeq...
#include<iostream>#include<vector>#include<algorithm>usingnamespacestd;voidprint(intv){cout<< v <<" "; }intmain(){inta[] = {1,2,3,4,5,6,7,8,9,10};vector<int> v(10);cout<<"Vector:"; for_each(v.begin(), v.end(), print);cout<<endl;cout<<"Array :"; ...
// alg_swap.cpp // compile with: /EHsc #include <vector> #include <algorithm> #include <iostream> int main( ) { using namespace std; vector <int> v1, v2; vector <int>::iterator Iter1, Iter2, result; for ( int i = 0 ; i <= 10 ; i++ ) { v1.push_back( i ); } fo...
std::array<T,N>::swap From cppreference.com <cpp |container |array Containers library Sequence array (C++11) vector vector<bool> inplace_vector (C++26) deque forward_list (C++11) list Associative set multiset map multimap Unordered associative ...
From cppreference.com Containers library voidswap(list&other); (until C++17) voidswap(list&other)noexcept(/* see below */); (since C++17) Exchanges the contents of the container with those ofother. Does not invoke any move, copy, or swap operations on individual elements. ...
/***/ /* class member function definition */ /***/ ArrayBub::ArrayBub(int max) : m_numOfElements(0) { m_vec.resize(max); } ArrayBub::~ArrayBub() { } void ArrayBub::insert(double value) { m_vec.push_back(value); ++m_numOfElements; } void ArrayBub::display() const { fo...
Microsoft::WRL::ComPtr<ID3D11Device2> m_d3dDevice;This is the reference to a virtual representation of the graphics device. You use this instance to acquire and configure individual graphics resources and views, such as constant buffers and memory for 3D graphics elements or rendering output. ...