使用trigger+reset和wait_on+wait_off实现电平的触发和等待,trigger函数一方面会形成脉冲,另一方面也会将状态转换为on。module testbench(); class my_test extends uvm_test; `uvm_component_utils(my_test) uvm_event my_event; function new(string name = "my_test", uvm_component parent = null); super...
wait(event.triggered):等事件触发状态,可看成状态触发。 @:等事件触发,可看成沿触发
// Top level mailbox for SCB <-> MON virtual adder_if m_adder_vif; // Virtual interface handle virtual clk_if m_clk_vif; // TB clk event drv_done; mailbox drv_mbx; function new(); d0 = new; m0 = new; s0 = new; scb_mbx = new(); g0 = new; drv_mbx = new; endfunctio...
首先,需要先看看uvm_event_base这个类,其实本质就是个object,只不过包含了几个变量,on、num_waiters代表wait_trigger的数量,m_event就是sv的event数据类型啦,此外还有callback函数的队列。 virtualclassuvm_event_baseextendsuvm_object;protectedbiton;protectedintnum_waiters;protectedeventm_event;protecteduvm_event_ca...
/* Enable free fall event on either INT1 or INT2 pin */ lsm6dsv16x_md1_cfg_t val1;lsm6dsv16x_functions_enable_t functions_enable;lsm6dsv16x_read_reg(&dev_ctx, LSM6DSV16X_MD1_CFG, (uint8_t*)&val1, 1); val1.int1_ff = PROPERTY_ENABLE; ...
This plugin can block studio-event sound spamming with controllable cvars. DOC中文文档 SteamScreenshots (Sven Co-op only) This plugin interceptssnapshotcommand and replace it withISteamScreenshotsinterface which will upload the snapshot to Steam Screenshot Manager. ...
FROM V$SESSION_WAIT WHERE EVENT IN ('enq: SQ - contention', 'DFS lock handle', 'enq: SV - contention'); 其中,MODE值如下表所示: 使用如下的SQL可以查询SQ和SV这2种锁的解释: SELECT * FROM V$LOCK_TYPE D WHERE D.TYPE IN ('SV','SQ'); ...
The wait event associated with this activity is recorded as “events in waitclass Other” when looked in gv$system_event. However if you look in the gv$session_wait_history it shows as “DFS lock handle” In a SQL_TRACE with waitevents (10046 trace) it will be a “DFS lock handle”...
Exchanges and miners will be notified if a suspicious event (most likely an attack) occurs. The trigger is the existence of recent, long, competing chains. Notification about a block reorganisation is part of the safe mode notification.
RUNSingle‑flashing(ON for200ms/OFFforSafe‑operational 1000ms) ONOperational OFFNonetworkfault Blinking(ONfor200 Communicationsettingerror ms/OFFfor200ms) Single‑flashing(ON for200ms/OFFforSynceventerror ERR1000ms) Double‑flashing(ON for200ms,OFFfor 200ms,ONfor200Applicationprogramwatchdogtime...