Yoshi is a dinosaur-like character that acts as an ally of Mario and Luigi and is the protagonist of his own franchise. Among members of the Yoshi species hailing from Yoshi's Island, any Yoshi may be identified as the "Yoshi" character, and as...
This is a list of pre-release and unused content for the game Super Mario World. For pre-release and unused content pertaining to the remake, Super Mario World: Super Mario Advance 2, see here.
Very different than the final, aside from the border and Mario's overworld sprite. On the top side of the border is Small Mario walking (albeit using very different sprites), the lives counter, the stage number (using a World-Level style similar to the pre-Super Mario Bros. 3 games), ...
SNES - Super Mario RPG: Legend of the Seven Stars - The #1 source for video game sprites on the internet!
I really think Nintendo should have based Luigi off of Super Mario All-Stars + Super Mario World. It would have been nice to at least have a fireball-spitting sprite or a folded-arm victory dance. We consumers deserve a blast from the past! (if you know what I mean :) ...
World Strange as it sounds, I'd like to do an anti-Mario game. Rather than splitting the game into linear levels, I'll just have one big level, likeExile. The player arrives to a place with a history to uncover, but will have to be very active and responsible in his/her omnidirecti...
The Super Mario universe refers to the Super Smash Bros. series' collection of characters, stages, and properties that hail from Nintendo's expansive and highly successful Mario video game franchise. The Mario universe is Nintendo's flagship...
Along with this, one piece of music that was planned for the Delfino Plaza stage was later moved to Luigi's Mansion, that track being Castle / Boss Fortress (Super Mario World / SMB 3). One minor change was made to the Friend roster before release. In a pre-release version of Brawl,...
The level is constructed using a series of calls to functions that populate the tables of objects in the game world. Pipes work by setting up the animation, and then calling a function to load the new level. Exit pipes use the same code for moving Mario, but with another callback that ...
Spriters can create their very own "Sprite character" to use in "Sprite sheets" to show that the sheet was made by that spriter but the spriter must put a "sprite tag" on the sheet saying something like "Please do not steal" or "give credit" or "If you wish to put this on your ...