Role-playing training is one of the effective training methods known to impact self-efficacy, making it a suitable method for comparison with gamification in determining its effect on self-efficacy. Identifying factors that affect the improvement of self-efficacy and psychomotor skills can help ...
of the students in grade 8 had been using computers for five or more years and computer experience was associated with students’ computer and information literacy (CIL). Only one in five students reported ICT use on a daily basis for school-related purposes but seven out of ten students ...
Combining video and other visual aids with a work of fiction shows promise in interesting adult students not only in a particular novel but in other works of fiction. Creative teachers can use such materials to excite adult learners about fiction and reintroduce them to a pleasurable and personal...
Diversifying the Images of Computer Science: Undergraduate Women Take on the Challenge! SIGCSE bulletin: ACM SIGCSE (computer science education)Carol Frieze, Diversifying the images of computer science: undergraduate women take on the challenge!,... C Frieze - 《Sigcse Bulletin Acm Sigcse》 被引量...
Among these, the adaptability of university students to online learning primarily depends on their familiarity with the technology tools they use. Therefore, mastering online learning platforms, social media, and digital tools can enhance students’ adaptability to online learning (Selwyn, 2011). ...
can be taken with you wherever you go and they come with a built-in display. ultimately it will depend on how much mobility you need and how often you plan to take your work outside of your home or office. how important is an internet connection when choosing a desktop computer for arc...
plancosts $29.90 per year and offers extra features such as upload custom images, organize screens in collections, save up to 50 name lists, poll with remote voting, and more.The School Pro planoffers the ability to create a subscription with multiple licenses and offers various payment options...
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Computer-based applications used outside school We asked students about the frequency with which they used computer-based work-oriented applications (computer utilities) outside school. The response categories were “never,”“less than once a month,”“at least once a month but not every week,”...
Students had access to videos with or without a variable set of pop-up questions. The experimental group with pop-up questions showed significantly higher test results compared to the group without pop-up questions. Interestingly, students that answered pop-up questions on certain concepts did not...