static TString *newlstr (lua_State *L, const char *str, size_t l, unsigned int h) { TString *ts; //创建TString内存空间,大小等于TString大小加上字符串大小。 //可以看出字符串是直接放在TString内存块地址后面的 ts = cast(TString *, luaM_malloc(L, (l+1)*sizeof(char)+sizeof(TStrin...
publicTCheckValue<T>(intstackPos){returnStackTraits<T>.Check(L,stackPos);}RectCheckRectValue(IntPtrL,intpos){inttype=LuaDLL.tolua_getvaluetype(L,pos);if(type!=LuaValueType.Rect){luaState.LuaTypeError(pos,"Rect",LuaValueTypeName.Get(type));returnnewRect();}returnToRectValue(L,pos);} ...
LUA_API void *xlua_pushstruct(lua_State *L, unsigned int size, int meta_ref) { CSharpStruct *css = (CSharpStruct *)lua_newuserdata(L, size + sizeof(int) + sizeof(unsigned int)); css->fake_id = -1; css->len = size; lua_rawgeti(L, LUA_REGISTRYINDEX, meta_ref); lua_setmet...
为了从Lua脚本中访问MyStruct的MyMethod方法,我们需要将这个struct的实例和方法注册到Lua的全局环境中,或者作为一个用户数据(userdata)传递给Lua。 这里,我们演示如何将MyStruct的实例作为全局变量传递给Lua,并注册一个包装函数来调用MyMethod。 go func main() { L := lua.NewState() defer L.Close() // 创建...
创建Lua状态机,并将Vector<struct>中的数据传递给Lua表。 代码语言:txt 复制 #include <lua.hpp> lua_State* L = luaL_newstate(); luaL_openlibs(L); // 创建一个空的Lua表 lua_newtable(L); // 遍历Vector<struct>中的数据,将其添加到Lua表中 for (int i = 0; i < myVector.size(); i++...
Python, C#, Java, PHP, Lua, Javascript Would this change make Go easier or harder to learn, and why? It should have no effect for beginners Has this idea, or one like it, been proposed before? I couldn't find anything similar
是UE5新增的一个针对结构体存储和反射的辅助插件。之前在说UE5的ECS框架Mass时有粗略提到这个插件里的相关内容,比如Mass在实现ECS的Component就是使用了FInstancedStruct来保存元信息。有了FInstancedStruct,Component不必在C++预先定义好,可以直接在蓝图进行定义或组合,甚至让ECS支持lua或其他脚本都很容易,相比于其他C++...
test.cpp:36:22: error: no matching function for call to ‘ctx::pushArg(int (&)(lua_State*))’ pCtx->pushArg(foo); ^ In file included from test.cpp:1:0: test.hpp:131:9: note: candidate: template<class T, typename std::enable_if<std::is_integral<_Tp>::value>::type* <anon...
Luaskan tabel IJavaPeerable.Disposed() (Inherited from Object) IJavaPeerable.DisposeUnlessReferenced() (Inherited from Object) IJavaPeerable.Finalized() (Inherited from Object) IJavaPeerable.JniManagedPeerState (Inherited from Object) IJavaPeerable.SetJniIdentityHashCode(Int32) (Inherited fr...
// S2E state, a pointer to the custom command object and the size of the // custom command object virtual void handleOpcodeInvocation(S2EExecutionState *state, uint64_t guestDataPtr, uint64_t guestDataSize); private: // The name...