NULL; new_head->next = head;//定义为新的头结点 struct ListNode *pHead = NULL; struct ListNode *temp = NULL; struct ListNode *pTail = NULL; int i; head = new_head; for (i=0; i<m-1; i++) { //找到需要翻转节点的头一个节点 head = head->next; } pHead = head; //记录该...
struct ListNode* reverseKGroup(struct ListNode* head, int k ) { // write code here if(head == NULL || k==1) return head; struct ListNode * pHead = NULL; struct ListNode * temp = NULL; struct ListNode * cur = NULL; struct ListNode * pTail = head; int i; for (i=0; i<k;...
fork进程/线程时,copy_process()会给此线程alloc一个struct pid结构体。当是fork进程/线程时,copy_process()的pid参数将是null,所以会call alloc_pid() static__latent_entropystructtask_struct *copy_process( unsignedlongclone_flags, unsignedlongstack_start, unsignedlongstack_size,int__user *child_tidptr,...
for (TListNode<Source>* n = ps.head; n;) { Source* src = n->ref; @@ -1402,11 +1406,11 @@ void GPUTextureCache::DestroySource(Source* src, bool remove_from_hash_cache)if (g_settings.texture_replacements.dump_textures && !src->active_uv_rect.eq(INVALID_RECT)) ...
listNode *head; listNode *tail; void *(*dup)(void *ptr); void (*free)(void *ptr); int (*match)(void *ptr, void *key); unsigned long len; } list; typedef struct listNode { struct listNode *prev; struct listNode *next; void *value; ...
/** * struct ListNode { * int val; * struct ListNode *next; * ListNode(int x) : * val(x), next(NULL) { * } * }; */ class Solution { public: vector<int> printListFromTailToHead(ListNode* head) { ListNode* cur = head; vector<int> res; stack<int> temp; while(cur != NUL...