当然对象console是通过函数register_console()注册,而unregister_console()则进行注销操作。 所有的console通过next链接起来。宏for_each_console()可以对所有注册的console迭代。 /* * for_each_console() allows you to iterate on each console */ #define for_each_console(con) \ for (con = console_drivers...
ConsoleKeyInfo ConsoleKeyInfo Constructors Properties Methods Operators ConsoleModifiers ConsoleSpecialKey ContextBoundObject ContextMarshalException ContextStaticAttribute Convert Converter<TInput,TOutput> DataMisalignedException DateOnly DateTime DateTimeKind DateTimeOffset DayOfWeek DBNull Decimal Delegate Delegate.Invoca...
Describes the console key that was pressed, including the character represented by the console key and the state of the SHIFT, ALT, and CTRL modifier keys.
Console.WriteLine("Book 1 book_id :{0}", Book1.book_id); /* 打印 Book2 信息 */ Console.WriteLine("Book 2 title : {0}", Book2.title); Console.WriteLine("Book 2 author : {0}", Book2.author); Console.WriteLine("Book 2 subject : {0}", Book2.subject); Console.WriteLine("Book...
staticvoidMain(string[]args){//对结构体进行实例化Person ss1=newPerson();Person ss2=newPerson();ss1.name="张三";ss1.sex="男";ss1.age=18;Console.WriteLine("我的名字叫; {0}",ss1.name);Console.WriteLine("性别; {0}",ss1.sex);Console.WriteLine("我今年; {0}岁",ss1.age);ss2....
Console.WriteLine(zhangsan.Nation+"\t"+(zhangsan.Sex?"男":"女")); 例题1.描述员工信息 struct YuanGong //自定义的数据类型。用来描述员工的信息。 { public string NO; public string Name; public int Age; public string Nation; public bool Sex; ...
Console.ReadKey(); } } 运行后的结果为 Book1title : C Programming Book1author : Nuha Ali 类与结构的选择 首先明确,类的对象是存储在堆空间中,结构存储在栈中。堆空间大,但访问速度较慢,栈空间小,访问速度相对更快。故而,当我们描述一个轻量级对象的时候,结构可提高效率,成本更低。当然,这也得从需求...
Console.WriteLine("更改静态成员后的静态值k:{0}",Mystruct.k); //这里创建对象,是不会再调用静态构造改值的 Mystruct mystruct = new Mystruct(); Console.WriteLine("创建另外结构对象后的静态值k:{0}",Mystruct.k); } } /*程序运行结果
Console.WriteLine("Book 2 subject : {0}", Book2.subject); Console.WriteLine("Book 2 book_id : {0}", Book2.book_id); Console.ReadKey(); } } 当上面的代码被编译和执行时,它会产生下列结果: Book 1 title : C Programming Book 1 author : Nuha Ali ...
(3,4);MyClassclassInstance2=classInstance1;// 复制引用,指向同一个对象// 修改结构实例不影响其他实例structInstance1.X=5;Console.WriteLine($"Struct: {structInstance1.X}, {structInstance2.X}");// 修改类实例会影响其他实例classInstance1.X=6;Console.WriteLine($"Class: {classInstance1.X}, {...