CString与std::string unicode下相互转化 1. CString to string CString str = L"test"; CString stra(str.GetBuffer(0)); str.ReleaseBuffer(); string s(stra.GetBuffer(0)); stra.ReleaseBuffer(); 2. string to CString CString str; string s; str = CString(s); 或 str = s.c_str();...
1、string转CString string a=”abc”; CString str=CString(a.c_str()); 或str.format("%s", a.c_str()) 2、int转CString Int a; CString Cstr; Cstr.Format(_T("%d"),a); 3、char 转 CString CString.format("%s", char*); 例: char szPath[]; CString Cstr; Cstr.Format(_T("%s"),...
CString与std::string unicode下相互转化 1. CString to string CString str = L"test"; CString stra(str.GetBuffer(0)); str.ReleaseBuffer(); string s(stra.GetBuffer(0)); stra.ReleaseBuffer(); 2. string to CString CString str; string s; str = CString(s); 或 str = s.c_str();...
1. CString to string CString str = L"test"; CString stra(str.GetBuffer(0)); str.ReleaseBuffer(); string s(stra.GetBuffer(0)); stra.ReleaseBuffer(); 2. string to CString CString str; string s; str = CString(s); 或 str = s.c_str();...
:string` 是窄字符类型( `char` ),而 `CString` 是宽字符类型(在Unicode模式下通常是 `CStringW...
6 char * to CString CString.format("%s",char*); CString的format方法是非常好用的。string的c_str()也是非常常用的,但要注意和char *转换时,要把char定义成为const char*,这样是最安全的。 以上函数UNICODE编码也没问题:unicode下照用,加个_T()宏就行了,像这样子_T("%s") ...
CString = (LPCTSTR)szr;//(LPCTSTR)为强制类型转换 网上有人说这种方法不安全,主要是作用域的问题,具体我也不太明白 cstring to string vs2010 Unicode下: CStringW str(L"test"); CStringA stra(str.GetBuffer(0)); str.ReleaseBuffer(); std::string strs (stra.GetBuffer(0));stra.Rele...
转码函数:///CString与string之间的转换//std::string UnicodeToANSI( const std::wstring& str )//{/// char* pElementText;// int iTextLen;// // wide char to multi char// iTextLen = WideCharToMultiByte( CP_ACP,// 0,// str.c_str(),// -1,// ...
// std::string to CString std::string stdStr = "Hello World"; std::wstring wStr(stdStr.begin(), stdStr.end()); CString cStr(wStr.c_str()); 这种方法利用了std::wstring和std::string之间容器转换的便利性,特别是在处理Unicode和ANSI字符集转换时更加灵活。
友元函数重载需要参数 { return buff; } private: char* buff; }; class UStrToWChar //CStringW ->wchar_t* { public: UStrToWChar(const CStringW cs) { int n = cs.GetLength(); if(n <= 0) buff = NULL; buff = new wchar_t[n + ...