has_orbital_bombardment = no } } Where it varied was simply the last any_owned_planet: It would try and find a relation with a really good planet for the pop to live on, then a pretty good, then a pretty decent, and then finally settle for just any old planet. Which is, obviously...
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Once constructed they are always placed at the top of the buildings order to be the last buildings destroyed by orbital bombardment. Fortresses also provide an FTL inhibitor if the FTL Inhibition technology has been researched. They cannot be built on Resort Worlds. Building Effects Upkeep Cost...
Back in dev diary 215 we mentioned a Unity rework that we've been working on. Progress is fairly good, and we've made some interesting changes that we’ll be talking about SoonTM. The target for this change is currently the 3.3 February Update, but due to the spiciness of the changes...
This world was subjected to intense orbital bombardment long ago. Parts of the surface are still pockmarked with impact craters. Ancient Battlefield What Happened Here(20% chance) +20% Engineering from Jobs +2 Researcher Jobs The civilization that once inhabited this world was destroyed by an ...
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So, if one wants to check whether a planet has more than two pops working as miners, one could do this two ways:{Code A}{Code B}The former will check each pop on the planet and see whether it has the miner job, and then see whether the number that do is higher than 2. The ...
- Planetary Fortifications will now be repaired even during bombardment, at a slower rate than normal. Fleets are not large enough to beat out this rate of repair will not cause any damage to the planet行星防护现在可以在轨道轰炸中修复,但是会很慢。炸的还不如修的慢的小舰队就别想着炸平一个...
them. You have to weigh the pros and cons of each system and make sure you meet the energy needs of those systems. You can even get access to specialised weapons later in the game. There is also a function to let the AI do it all for you if you are not into this sort of thing...