类型:Quick Learners(学习能力强的人们) 效果:领袖经验获得量增加25%(Leader Experience Gain: +25%) 排斥特性 :Slow Learners(学习缓慢) 花费点数:1 具体描述:该种族的成员能够很快地从经历中学习到东西 描述原文:Members of this species are quick to learn from experiences. 类型:Rapid Breeders(快速繁殖) 效...
* Pooled Knowledge civic now increases leader experience gain by +10% instead of increasing leader pool by +1.* 集思广益民政现在也提升领袖经验获得10%,而不再令领袖招募池容量+1。* Scrapping the ship in the "Atomic Countdown" event now gives you Alloys instead of Minerals.*在“原子倒计时”...
- Science Division tradition effect on leader skill levels replaced with +1 research option科学部门传统现在改成+1研究选项- Polytechnic Education tradition effect on leader cost replaced with +33% leader experience gain理工教育传统现在改成+33%领袖获得经验(原文中这两个传统的旧效果写反了)- Fleet ...
(NEW) Leader Experience Gain increased by 30%Despotic HegemonySurvey Speed effect removed(NEW) Research Station cost reduced by 25%Neural Network AdministrationSurvey Speed effect removed(NEW) Research Station cost reduced by 50%Moral DemocracyHappiness effect removed(NEW) Leader Pool increased by 1(...
Softer Leader Cap - Leader Experience Gain while over Leader Cap now follows a nonlinear curve that will never reach 0% Experience Gain. Traders, Not Traitors! - Reworked Trade Jobs, adding a new Specialist Trader Job, which takes the place of the Merchant Ruler job in most places. Clerks ...
experience_gain, fire_rate, emergency_ftl, ftl_jumpdrive_range, home_territory_fire_rate, hull_damage, interstellar_speed, landing_time, orbit_upkeep, orbital_bombardment, shield, piracy_suppression, shield_damage, shield_penetration, tracking, weapon_range, winddown, windup,hull 修改舰船的...
* Education Campaign empire edict added to the game, which increases leader experience gain* Fear Campaign empire edict added to the game, which increases unity output and xenophobia# Setup* Can now set when mid-game and end-game events will start at galaxy setup* Can now set overall speed ...
Repurposed Hardware(–25% Leader Experience Gain) High Maintenance is an appropriate pick—the flavor text reads: "These machines were designed with a complete disregard for longevity and are prone to malfunction. They will require frequent maintenance." Personally I'd love to see the "Bulky" tr...
Learning Algorithms, Cost 1, +25% leader experience, +1 leader level cap 学习算法,花费1,领袖经验+25%,领袖等级上限+1 Streamlined Protocols, Cost 1, -10% empire size from pops 流水线规章,花费1,人口带来帝国规模-10% Trading Algorithms, Cost 1, +25% trade value from jobs. ...
REGULAR CYBERNETIC TRADITIONS常规帝国义体传统树Opener开门效果Gain access to The Flesh is Weak Special Project解锁血肉苦弱特殊项目Tradition 1: Transubstantiation Synthesis传统1:变体合成Requires that The Flesh is Weak Special Project has been completed.要求已经完成血肉苦弱特殊项目Can assimilate organic species...