事件/orbital bombardment.1 <事件|报警机器人于7年前修改了此页面。 这是一则事件的详细页面,内容由游戏文件转译而来。 描述文字 触发条件 即刻效果 可选项 分类: 事件
_habitability_and_housing = { has_country_flag = valid_refugee_destination_for_@event_target:refugee_pop any_owned_planet = { habitability = { who = event_target:refugee_pop value >= 0.7 } free_housing >= 1 is_under_colonization = no is_controlled_by = owner has_orbital_bombardment = ...
• Active: Javorian Pox Orbital Bombardment stance • 主动效果:可以切换贾沃疹瘟疫轨道轰炸形态 Changed: 改动后: • Passive: Bombardment Stance and +20 Leader Lifespan • 被动效果:轰炸形态以及+20领袖寿命 • Active: 50% increased biology research • 主动效果:增加50%的生物学研究 The Last ...
Drastically changes how ground combat and orbital bombardment are performed: –Orbital bombardment takes much longer and has severe effect on infrastructure. Light bombardment is now mostly precise strikes against military targets and will not damage infrastructure. Full bombardment will cause collateral dam...
• Active: Javorian Pox Orbital Bombardment stance• 主动效果:可以切换贾沃疹瘟疫轨道轰炸形态Changed:改动后:• Passive: Bombardment Stance and +20 Leader Lifespan• 被动效果:轰炸形态以及+20领袖寿命• Active: 50% increased biology research• 主动效果:增加50%的生物学研究The Last Baol:最后的...
and allows the use of the Raiding orbital bombardment stance, which will attempt to abduct pops to available tiles on your own planets instead of killing them, allowing you to steal the population of other empires to use as a labor force... or livestock/batteries, in the case of a Hive ...
I didn’t like the way the Orbital Bombardment file was laid out, so I completely re-wrote how it works. In my opinion, it’s easier to change individual modifiers – Light bombardment is completely separate from Limited and Full, and so forth. ...
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5Orbital Bombardment 6Native Interference 7Native Enlightenment 8Resettlement 9Land Appropriation 10Leader Enhancement 11Initial Border Status 12Economic Policy 13Trade Policy 14Production Policy 15Artificial Intelligence 16Robotic Workers 17Pre-Sapients ...
The game also has ground warfare and the system is simple: build armies, optionally add an attachment to them, launch into space, and invade (hopefully softening up the target first with orbital bombardments). You can also build cheap defensive armies that can’t be launched. It gets the ...