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It took several tries to find a good balance, as the AI tended to split too much (most objectives don't call for that much fleet power, unless you're fighting your enemy main fleet). In the end, after trying some complex strategies such as keeping statistics on accomplished objectives and...
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Another major difference is that you can’t lead a war where you take all the enemy’s planets in one fell swoop unless they didn’t have that many to start with. Anyone who played past Paradox games will know about war goals. You can always elect to turn a powerful faction into a v...