From the moment you begin your adventure in Fallout: New Vegas, you've already cheated death. Your first playthrough of the game should be done as the developers intended, though maybe with a couple of mods to make the experience a little smoother, but nothing that breaks the game. That s...
Using the scout runtime caused everything to load successfully, however at times the game can lock up the entire OS when using over 50 mods. Custom Proton: Distro:Arch Linux Kernel:6.6.10-zen1-1-zen RAM:16 GB GPU Driver:NVIDIA 545.29.06 GPU:NVIDIA GeForce RTX 4060 CPU:AMD Ryzen 9...
* Added effect "add_timed_trait" that lets scripts add a timed trait to a leader character. Usage: Scope Leader, `add_timed_trait = { trait = <trait name> days/months/years=<duration>" * 添加了“add_timed_trait”效果,用来在脚本给领导人添加有一定时限的特性。用法:scope leader,`add_ti...
In systems with wormholes or existing gateways, it is recommended to instead go into the system view to manually place the Hyper Relay near to the wormhole or gateway to better facilitate travel, as Hyper Relays do not connect through wormholes or gateways. Habitats[编辑 | 编辑源代码] ...
The future is looking bright, and together we will be able to make Stellaris bigger and better than ever before! 今天我们带着另一篇开发日志回来了,今天我们也会简单聊聊我们的下一步计划。但首先,我希望感谢社区里所有人对于水生生物物种包包和3.2版本号更新的极大认可。目前来说水生生物物种包是卖得最...
). In my opinion it is time to add more ways to earn ship-xp , like for example the ability to "drill" your ships, or to significantly decrease the xp requirements to get these boni. 问:是否有计划改变飞船经验的工作方式?在目前的系统中,如果造船厂所在基地有舰队学院的话,那么飞船可以得到...
file were they put the tradition trees in, and the game can only handle one of those files. There exists a few “merge” mods that combine a few tradition mods into a single mod (the merger manually makes a new UI file and put all the traditions trees from the various mods into it)...
but you are not informed that each planets spaceport is still in your hands. You still have to do all your ship building and recruiting of armies manually, except all the spaceports are removed from the UI when you add them to a sector. So the only way to find them in to trawl across...
then grabbing fleets by order of priority until it either has enough to accomplish the objective, or go over the next one. This approach showed its limits when we plugged the crisis AI into it, as it relies a lot on the size of available fleets (it doesn’t know how to split them,...
* You can now choose to manually set a planet designation (Agri-World, Forge World, etc), focusing production on different resource outputs. There is now a shared automated development stockpile that you can pay in to and allow planets to set their own build orders. ...