I know how much iv wanted more mobility stuff since gateways unlock far too late I think and im aware others have wanted it as well, and we really needed more mid game and even some in the early/mid game, but im curious on what reasons you had to finally do it in this update? 问...
and it's very neat to be able to include community content in a more supported fashion. A reason why I think it's hard to make work well for Stellaris is due to the simple fact that our games tend to change quite a lot. What
I know how much iv wanted more mobility stuff since gateways unlock far too late I think and im aware others have wanted it as well, and we really needed more mid game and even some in the early/mid game, but im curious on what reasons you had to finally do it in this update? 问...
It would be impossible for us to guarantee that anything you bought on the community market would still work. Although I certainly like the idea itself, I'm very weary of the potential risks and problems. To sum up, its something that makes sense, but we're not sure how to properly sup...
Now with new anomaly outcomes, additional storylines, and expansion of existing events including the enigmatic L-Cluster, exploring these gateways holds even more mystery and intrigue. Will you boldly go, or are the ancient secrets of the galaxy best left alone? These updates are available now ...
It's too close to the end of the work week to do it right now, but the plan is to make a new 2.1.2 optional beta branch next week, containing more fixes and improvements. We'll get back to you with more on that shortly, but the key thing for us is to get the really badly ...
There's a simple way to do it by exploiting that small step forward your character takes whenever they swing a weapon or tool. If you go into the Spa and swing your weapon against the wall until you clip through it, you can then go out of bounds over to the pool. Once there, put...
Once the AI learns to build gateways, they become very indiscriminate about it. This results in both gateway spam, and lag, as the AI needs to path find though many additional gateways. To lesson the spam, but still make gateways useful, we now limit AI gateways to 1 per sector. This ...
mod_megastructures_gateways_cost_mult: "星门建造花费" mod_megastructures_habitat_cost_mult:0 "居住站建造成本" mod_megastructures_habitat_alloys_upkeep_mult: "轨道栖所£alloys£合金维护费" mod_planet_districts_hab_alloys_upkeep_mult: "轨道栖所地区£alloys£合金维护费" Expand Down 159 change...
activate_gateways Copy Command Copy Full federation_add_cohesion This command adds the specified amount of cohesion to a federation. Examples, Generator & More federation_add_cohesion <Amount> Copy Command Copy Full add_intel This command adds the specified amount of intel towards the specified...