wiki上更新了夺回..看第七条In order to get rid of the infestation, the planet must be bombarded until its fortification hea
In 3.2 AI would look at the number of free jobs on a planet when deciding if it needs to build new jobs. So if there were for example 3 free jobs then the AI would clap its hands together and call it a job well done and move on. At the same time the planet could have huge nu...
The game opens with a lengthy cutscene — choose voice-acted and partially animated — that sets a scene of recolonizing the galaxy after an invasion from some unspecified interdimensional threat. Then, the player is unceremoniously dumped onto a screen of a space station orbiting a planet. The...
A: One prospectorium excavation per planet. Digging too deep and [REDACTED] is based on [REDACTED] and [REDACTED]. You should [REDACTED] before you do that. 问:一个矿井能挖多深才算 "太深"?(勘探邦的勘探有技术限制吗?) 答:每个行星只能搞一个勘探邦的资源点。挖得太深和[数据删除]是基于[...
Event Death – Dynamicly determined population death rate based on the current number of pops with infertile on a planet. (death rate is the inverse of the population growth rate, meaning the more pops there are the longer it takes for them to die off) ...
While Branch Offices require a Commercial Pact to be established, cancelling the Commercial Pact does not automatically close them down - once a MegaCorp is established on your planets, it's not that easy to get rid of! Instead, any empire with a planet where a MegaCorp has an 'unlicensed...
A:Only player empires get to pick a specialism for the origin. 答:只有玩家帝国才可以在用这个起源的时候选一个专精方向。 Question by Money LLC CEOverlord Answered by Eladrin (Game Director) Q:any plans to rework branch offices, especially regarding having more than one corp per planet? 问:...
What this means is manual control of the planets are not that important once a planet has been developed. This said the AI is not as efficient as the human player can be but it does get the job done, and the player still controls many aspects (the more important ones) manually. This ...
Planetary Ascension Tiers have been added to the game. After acquiring three Ascension Perks, Unity can be spent to improve the effects generated by a planet’s Designation by 25%. Costs increase with Empire Sprawl and the number of times you have performed this action. As you acquire more ...
Q:With the additions of ever more Origins (and really great ones on that, keep them flowing), do you feel that it will reach a point like Civics previously, where they will need to be split into others systems? What comes to mind is how some are more about the planet/system starter ...