VR 作品 动漫 科幻及赛博朋克 所有运动 动作 休闲 格斗 解谜 合作登录以查看个性化推荐 登录 或者注册并免费加入 Steam 浏览Steam 新品 优惠 免费游戏 按用户标签 低于¥ 40 低于¥ 40 低于¥ 20 ¥ 22.90 -34% ¥ 58.00 ¥ 38.28 -67% ¥ 118.00 ¥ 38.94 ¥ 29.00 -80% ¥ 198.00 ...
SteamVR常见错误代码:(113) 路径注册表无法写入无法保存 SteamVR 所需的路径。这种情况是你的权限设置可能不正确 – 确保你可以写入电脑上的用户目录。(200) 驱动程序失败OpenVR 驱动程序失败。权限设置可能不正确 – 确保可以写入电脑上的用户目录。如果你曾经手动添加内容至 SteamVR 驱动程序目录,请删除。(206) ...
privatevoidUpdate(){if(Boolean_Action.GetState(SteamVR_Input_Sources.Any)){Debug.Log("正在按扳机键!");}} Unity 控制台显示结果 privatevoidUpdate(){if(Boolean_Action.GetStateDown(SteamVR_Input_Sources.RightHand)){Debug.Log("右手扳机键被按下!");}if(Boolean_Action.GetStateUp(SteamVR_Input_S...
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A mouse can be used when an HMD is not present and SteamVR is not installed. The 360 video will appear in a window on the desktop monitor. Left-click and drag in the window to move the around in the 360 video. Right-click to show and hide the analytics and help information. ...
打开window下的 SteamVRInput编辑界面, 一般是默认选中 default事件的,不用更改。 Actions 下In则为要输入的事件,out为输出事件。一般系统会默认一系列事件不需要可直接删除。 点击In里面的“+”: Name为当前事件的名字,Type为事件的返回值类型,Required目前测试3种选择没有区别,Localized String直接设置为当前事件的...
How to install SteamVR Step 1:If you have a Steam account already, log in to Steam on the PC that you want to install SteamVR on. If you don't have Steam already installed, download it from the official Steam website, set up an account if necessary, and log in. ...
SteamVR(HTC Vive) Unity插件深度分析(十三) 10.18.SteamVR_RenderModel.cs 跟踪设备的渲染模型,就是将跟踪设备(特别是手柄)模型显示出来。在SteamVR的例子中,它被挂在了左右Controller下面的Model上: 在SteamVR示例Extras/SteamVR_TestThrow.unity这个场景中有SteamVR_RenderModel的完整示例(模型是自动/动态创建的,...
SteamVR_Utils.Event.Remove(message, OnEvent); } voidOnEvent(paramsobject[] args) { 获取事件状态 status= (bool)args[0]; 只有对于OnTrue和OnFalse的触发类型事件持续时间duration才有用。将timer初始设为持续时间,后面会逐渐递减 if(status) {
Added overlay example - SteamVR_FirstPersonOverlay Added support for GetActionBindingInfo to all SteamVR_Actions Linux Crash Fix Changes for 2.8.0 Updating OpenVR sdk to 2.0.10 Added knee, elbow, ankle, and wrist input sources. Updated urls to sidestep log spam in Unity 2022 ...