我正在按照这个教程"https://medium.com/swlh/ue4-tutorial-how-to-connect-a-multiplayer-game-with-steam-ccc89bd8d8a9“来使用虚幻的蒸汽。 项目文件在这里:https://github.com/bluebubblebee/UE4_CoopPuzzleGame/tree/master/CoopPuzzleGame/Source 在更改了ini文件以将Steam设置为DefaultPlatformService后,我无...
steamerrorreporter.exe is not a valid Win32 application. steamerrorreporter.exe is not running. Cannot find steamerrorreporter.exe. Error starting program: steamerrorreporter.exe. Faulting Application Path: steamerrorreporter.exe. The file steamerrorreporter.exe is missing or corrupt. Windows failed...
Recompiled OpenAL Soft audio library to make it to read local configuration (alsoft.ini) BUGFIX: Global mono sound sources flickering and right-left chopping LEAKFIX: Huge leak in the activation cache that waste memory when the game simulation restarts. BUGFIX: level related DLLs are not copied...
disabling OnlineSubsystemSteam by setting bEnabled to false in the steamapps/common/Conan Exiles/ConanSandbox/Config/Windows/WindowsSteamEngine.ini the game will now launch, but since steam online services are disabled, you can't do anything. not even single player works, as it needs steam onlin...
Each disk folder contains a "sku.sis" file and a .csd and .csm for each depot. Bigger depots span across multiple disks. All retail install disk content is always encrypted (unlike local game backup files). Copy the SDK GM setup files (setup.exe, setup.ini, etc.) into the folder of...
(12/22) Updating linux initcpios... ==> Building image from preset: /etc/mkinitcpio.d/linux.preset: 'default' ==> Using default configuration file: '/etc/mkinitcpio.conf' -> -k /boot/vmlinuz-linux -g /boot/initramfs-linux.img --microcode /boot/amd-ucode.img ==> Starting build: '...
5. To fix the UI on Linux, navigate to the Steam compatdata folder, then go to 2701660/pfx/drive_c/users/steamuser/Documents/My Games/DRAGON QUEST III HD-2D Remake/Steam/Config/WindowsNoEditor and edit the file Engine.ini.In the Engine.ini file on either OS, simply add the following...
To enable SteamAuth, add the following to "DefaultEngine.ini", or to the platform-specific engine .ini file (such as "WindowsEngine.ini", "LinuxEngine.ini", or "MacEngine.ini") for each platform that is intended to support Steam Online Authentication: ...
The syntax of this file is similar to UE3 .ini files; so for example, to change the depot location from \Steam\DepotRoot to \LocalContentServer, ContentServerCfg.txt would need to contain the following two lines: [ClientContent] DepotRootPath = "\LocalContentServer" ...
[2020.07.06-22.20.36:144][ 0]LogDreamworld:Display: Platform (.ini): [2020.07.06-22.20.36:144][ 0]LogDreamworld:Display: Platform: WindowsNoEditor [2020.07.06-22.20.36:144][ 0]LogDreamworld:Display: .ini sub-platform prefix: WindowsSteam ...