Mentioned in aSteam post, the developer said "Soon we'll be making some changes in order to support cross-platform cloud saves between Windows, MacOS, and Linux (including the Steam Deck)!" with the plan for it to go live on Monday at 5AM UTC. There's a few important notes ...
Game backups help you save your game progress in case of hard drive failures. If you are using Steam Deck, you may want to backup save games to Windows PC or transfer saves from PC to deck if the cloud backup is not supported. To access them, you need to know where is Steam Deck ...
wanting to make any changes that would stomp my desktop PC savegame (ie the past 1.5 months' worth of progress), I exited out of the game. When I relaunched the game on my PC, my savegame was still fine - ie the old save on the Deck / in the cloud did not stomp my save here...
Main Fixes: [Linux/SteamDeck] Several fixes related to the Steam runtime and Proton. [General] Fixes Force Download and Force Upload of Cloud saves not working properly. [Linux/SteamDeck] Fix Winetricks on Flatpak/SteamDeck for good now. [General] Fix GOG games not running the setup correct...
If you are facing theSteam Deck not syncing to clouderror, you will ultimately lose your game progress, even if you clear so many levels. To overcome this situation, you mustcreate a backup of the Steam Deck cloud savesto cloud using efficientgame backup software, likeEaseUS Todo Backup, ...
You can utilize Steam Cloud to upload your saved games and download it to any computer with the same Steam account upon launching the game. So, if you need to move from computer-to-computer, taking your lived in saves with you has never been easier.Note: If you have local save games ...
Since my saves were already in Steam's cloud, I was able to pick my games up right where I left them once I downloaded them to the Steam Deck. Easy. There are, of course, some exceptions, and they're almost entirely about not having access to Wi-Fi. If you suspend a game on ...
The sync feature will see Steam automatically upload save game data to the cloud before the device enters sleep mode, allowing players to use another device, and if you later return to the Steam Deck and un-suspend it the device will again automatically download any save changes that have hap...
Reproducing requires having a Steam app as a developer, with cloud saves implemented via Steam Auto-Cloud: Install a Windows-only game, run it once Create/Upload a Linux depot, launch options, and an autocloud root override Add the Linux depot to the package used by the Steam client from ...
At exit, those changes will be uploaded to the Steam Cloud. Finally, when the Steam Deck device is awakened, Steam will synchronize the changes down to that device, and post a notification to the application that local files have changed. The application can then iterate those changes and ...