WARNING: This update clears all pairings, so you are required to reconnect the Wireless Receiver to your controller. How do I switch between modes? This update adds Bluetooth support; the original wireless mode is still available. If you have successfully paired to your Wireless Receiver and conn...
简简单单讲一讲unity中 判断VR手柄按下某按键 的 Valve.VR.SteamVR_Action_Boolean和Valve.VR.SteamVR_Action_Boolean.GetState(SteamVR_Input_Sou)的使用, 视频播放量 645、弹幕量 0、点赞数 14、投硬币枚数 8、收藏人数 15、转发人数 1, 视频作者 上月球去写甲骨文, 作者
1.先打开控制器布局。如果库-游戏-右键-管理中,没有“控制器布局”的选项,那就先在属性-控制器里...
public bool uninitialized { get { Update(); return pose.eTrackingResult == ETrackingResult.Uninitialized; } } // These values are only accurate for the last controller state change (e.g. trigger release), and by definition, will always lag behind // the predicted visual poses that drive ...
SteamVR_Controller是非Monobehavior的脚本,并没有挂在场景下,其运行是通过SteamVR_Render脚本对于其中Update()函数的调用从而一直循环获取手柄相关信息。而SteamVR_Render脚本是在程序运行时自动加载至场景的。先来看看脚本的全貌吧。 先来看看这几个重要类
Screen aside, the biggest upgrade the Nintendo Switch OLED enjoyed was the all-new kickstand. Larger, sturdier, and generally better in every way, the Switch OLED’s built-in stand is great for propping the handheld up on a desk or table for play with a controller when you don’t have ...
Steam Input API(previously known asSteam Controller API), allows player to control the game using any third-party controllers (or non-Xbox controllers) such as DualShock 4, DualSense (PS5), Nintendo Switch Pro Controller, and more. With Steam Input API, it means that when Steam adds more su...
Expose “controller support” setting. Batch operation for “controller support”, to change all games from a specific setting to a different one. “autofix” command has “-forcestart” option, to start steam even if it isn’t already running. ...
Creativerse Update — Aug 2023 Creativerse - PlayfulDavid Hello Creators, We’re back with another decent sized Creativerse update! This time we’ve focused a lot on quality of life improvements, with an overhauled settings menu that finally unshackles post-processing effects like depth of field,...