std::wstring str = filename.GetString(); std::wstring转CString CString str( filename.c_str() ); LPCTSTR str; std::wstring cs = (LPCTSTR)str; str = cs.c_str();
1、std::wstring 转 std::string 1stringWstringToString(conststd::wstring wstr)2{3#if14std::stringresult;5intlen = WideCharToMultiByte(CP_ACP,0, wstr.c_str(), wstr.size(), NULL,0, NULL, NULL);6if( len <=0)7returnresult;89char* buffer =newchar[len +1];10if(buffer ==NULL )11...
在Unicode 情况下,您必须通过 wstring 传递它: CString cs("Hello"); wstring ws = wstring(cs.GetString()); string s = string(ws.begin(), ws.end()); 否则,您可以直接转换字符串: CString cs("Hello"); string s = string(cs.GetString()); 原文由 GiaMat45 发布,翻译遵循 CC BY-SA 4.0...
string to wstringinline std::wstring to_wide_string(const std::string& input){std::wstring_...
// std::string to CString std::string stdStr = "Hello World"; std::wstring wStr(stdStr.begin(), stdStr.end()); CString cStr(wStr.c_str()); 这种方法利用了std::wstring和std::string之间容器转换的便利性,特别是在处理Unicode和ANSI字符集转换时更加灵活。
}//System::String转std::stringstring str = ""; String* s = "abcdef";const char* chars = (const char*)(Marshal::StringToHGlobalAnsi(s)).ToPointer(); str = s;//std::wstring转System::Stringstring str = "abcdef"; String* s; ...
std::wstring hello (L"Hello, world"); UCHAR *y = reinterpret_cast<UCHAR*> (const_cast<wchar_t *> (hello.c_str ())); Or do you want to convert from wstring to string (that is, convert from UNICODE to ANSII)?prettyprint 复制 ...
std::string 和 CString 都有 + += 连接,当字符串想要保存二进制数据(其中会有\0字节),连接字符串最好要用 std::string,因为有时CString相加时遇见 \0 会截断。 std::strings("iid\0ss",6);//size=6std::strings2("qq\0oo",4);//size=4s = s + s2;//s.size()=10//s: iid\0ssqq\0o...
std::string到System::String我没有直接的转换,直接使用cstring做中转 System::String到std::string或者std::wstring,可以使用marshal_context进行转换 参考文献: How to: Convert Standard String to System::String - Microsoft Docs c++ - convert a char* to std::string - Stack Overflow ...
很多时候想使用字符串格式化输出,但是std::wstring偏偏没有提供这个方法。CString只存在于ATL/MFC,使用Win32平台没有CString可用,使用底层的spintf之类的函数,又时常担心buffer越界,写重复的越界检测之类的代码...所以这里把CString的Format方法搬了过来: String.h ...