在写多线程时,因为某些需求,需要获得 std::this_thread::get_id() 的 std::thread::id 类型值转换为 unsigned int 类型值,并且与cout<<std::this_thread::get_id() 输出值一致 https://stackoverflow.com/questions/7432100/how-to-get-integer-thread-id-in-c11# 在stackoverflow 参考了很多方法后尝试都...
C++-std::this_thread::get_id()-获取线程id std::this_thread::get_id() 头文件:<thread> 函数:std::this_thread::get_id() 用例:std::thread::id thread_id = std::this_thread::get_id(); std::thread对象的成员函数get_id() 头文件:<thread> 函数:std::thread::id get_id() 用例:通过...
#include<chrono>#include<iostream>#include<syncstream>#include<thread>usingnamespacestd::chrono_literals;voidfoo(){std::thread::idthis_id=std::this_thread::get_id();std::cout<<"thread "<<this_id<<" sleeping...\n";std::this_thread::sleep_for(500ms);}intmain(){std::threadt1{foo}...
}private:shortm_num; };intmain(intargc,char*argv[]) { QCoreApplication a(argc, argv); std::thread::id id=std::this_thread::get_id(); std::cout<<"this thread id is"<<id<<std::endl; std::thread t(run(100)); std::cout<<"thread t id is"<<t.get_id()<<std::endl; t...
intmain(){cout<<this_thread::get_id()<<endl;threadt([]{cout<<this_thread::get_id()<<endl;});t.detach();system("pause");} 放弃当前线程的时间片,使CPU重新调度以便其它线程执行: bool g_ready;voidwaitReady(){while(!g_ready){this_thread::yield();}cout<<"ok"<<endl;}intmain(){...
#include <chrono>#include <iostream>#include <syncstream>#include <thread>usingnamespacestd::chrono_literals;voidfoo(){std::thread::idthis_id=std::this_thread::get_id();std::osyncstream(std::cout)<<"thread "<<this_id<<" sleeping...\n";std::this_thread::sleep_for(500ms);}intmai...
如何在 C++ std::thread::id 类型转换为字符串?我正在尝试将 std::this_thread::get_id() 生成的输出类型转换为字符串或字符数组。 原文由 user2859777 发布,翻译遵循 CC BY-SA 4.0 许可协议 c++multithreadingstdthread 有用关注收藏 回复 阅读1.7k 1 个回答 ...
11 std::cout << "Thread " << n << " executing\n"; 12 std::this_thread::sleep_for(std::chrono::milliseconds(10)); 13 } 14 } 15 16 void f2(int& n) 17 { 18 for (int i = 0; i < 5; ++i) { 19 std::cout << "Thread 2 executing\n"; ...
(int i = 0; i < 5; ++i) { cout << "thread two executing" << endl; ++n; this_thread::sleep_for(chrono::microseconds(10)); } } int main() { int n = 0; thread t1; //这是一个空的线程对象,还不是一个线程 thread t2(f1, n + 1); thread t3(f2, ref(n)); thread t4(...
想写这个东西其实是因为最近要写个命令行的工具,但是有个问题是什么呢?就是传统的那个黑漆漆的窗口看起来很蛋疼。并且完全看不到重点,于是就想起来这么一个东西。相对来说针对*nix的系统方法会比较通用一些,而windows下这个东西需要用到专门的Windows相关的api来实现。