std::this_thread::sleep_until 定义于头文件<thread> template<classClock,classDuration> voidsleep_until(conststd::chrono::time_point<Clock,Duration>&sleep_time); (C++11 起) 阻塞当前线程,直至抵达指定的sleep_time。 使用联倾向于sleep_time的时钟,这表示时钟调节有影响。从而在调用时间点后,阻塞的时长...
std::this_thread::sleep_until 头文件:<thread> (C++11) template<class Clock, class Duration> void sleep_until(const std::chrono::time_point<Clock, Duration>& sleep_time); 作用: 阻塞当前正在执行的线程直到sleep_time溢出。 sleep_time是和时钟相关联的,也就是要注意时钟调整会影响到sleep_time。因...
\n" << std::flush; const auto start{now()}; std::this_thread::sleep_until(awake_time()); std::chrono::duration<double, std::milli> elapsed{now() - start}; std::cout << "已等待 " << elapsed.count() << " ms\n"; } 可能的输出: 你好,等待者... 已等待 2000.17 ms...
std::this_thread::sleep_until std::mutex std::recursive_mutex std::shared_mutex std::timed_mutex std::recursive_timed_mutex std::scoped_lock std::unique_lock std::defer_lock_t, std::try_to_lock_t, std::adopt_lock_t std::lock std::try_lock std::defer_lock, std::try_to_lock,...
GCC支持在编译的时候使用-std选项来选择编译语言的标准。程序本身也是在发展的,不断变化的。以 C 语言...
std::mutex, std::unique_lock #include <condition_variable> // std::condition_variable std::...
(ptm,"%X") <<'\n';//必须大写X,若小写x,输出的为日期13std::cout <<"Waiting for the next minute to begin...\n";14++ptm->tm_min;15ptm->tm_sec =0;16std::this_thread::sleep_until(system_clock::from_time_t(mktime(ptm)));17std::cout << std::put_time(ptm,"%X") <<"...
std::this_thread:: std::this_thread::sleep_until C++ Concurrency support library Defined in header<thread> template<classClock,classDuration> voidsleep_until(conststd::chrono::time_point<Clock, Duration>&sleep_time); (since C++11) Blocks the execution of the current thread until specifiedsleep...