I am implementing multi-window scene support in iOS 13 and, the best I can gather from WWDC and documentation, it looks like the system-provided UI state restoration machinery that we enjoyed in iOS 12 no longer works (for multi-window apps). We are supposed to use NSUserActivity to save...
For example, most Internet protocols standardize the protocol states and their transitions in Request for Comments (RFC) documents, by describing them using prose in natural language or, in few cases, using finite state machines. Covering protocol states is a prerequisite for deeper code coverage ...
spark.transitions spark.utils spark.validators spark.validators.supportClasses Elementos de linguagem Constantes globais Funções globais Operadores Instruções, palavras-chave e diretivas Tipos especiais Apêndices Novidades Erros do compilador Avisos do compilador Erros de runtime Migrando...
During the transitions, most function calls are not available and no other threads are running. For example, a driver cannot enter a critical section to guard access to its resources in its XXX_PowerDown (Device Manager) and XXX_PowerUp (Device Manager) functions. However, these functions ...
In some examples, a system includes an operating system (OS) kernel, one or more hardware processors, and a kernel scheduler. The kernel scheduler receives a first indication that a first thread is to wait for an event, receives a second indication that the first thread has transitioned to ...
Fig. 3. Tables used in OpenState, OPP, FAST, SDPA and FlowBlaze architectures. Each table is represented as a rectangle containing the table name and corresponding table columns enclosed by smaller rounded rectangles. Dotted lines represent state transitions. 3.1.2 OPP OPP (Open Packet Processor)...
On a UEFI platform, firmware runtime memory must be consistent across S4 sleep state transitions, in both size and location. Runtime memory is defined according to the UEFI specification as any memory that is described by the GetMemoryMap() boot service, with the attribute EFI_MEMORY_RUNTIME....
Métodos públicos Mostrar métodos públicos herdados MétodoDefinido por StateChangeEvent(type:String, bubbles:Boolean= false, cancelable:Boolean= false, oldState:String= null, newState:String= null) Constructor. StateChangeEvent Constantes públicas ...
Android.Transitions Android.Util Android.Util.Proto Android.Views Android.Views.Accessibility Android.Views.Animations Android.Views.Autofill Android.Views.ContentCapture Android.Views.ContentCaptures Android.Views.DisplayHash Android.Views.InputMethods Android.Views.Insp...
一 为了支持动态应用拥有更好的性能,提出了FAST(Flow-level State Transitions)作为新的交换机primitives(原语、概念),提出一种新的数据平面带状态处理。 FAST包括三个部分: 允许操作员对不同应用编写状态机的概念 FAST控制器将状态机翻译到数据平面API并且依据网络策略管理本地状间的相互作用(交互)。