import StateMachine from 'javascript-state-machine'import EventEmitter from'events'/** * 上传的文档的状态管理*/const STATES={ NOT_UPLOAD:'notUpload', FILE_TOO_LARGE:'fileTooLarge', UPLOADING:'uploading', UPLOAD_SUCCESS:'uploadSuccess', UPLOAD_ERROR:'uploadError', CONVERTING:'converting', CONVERT...
状态机模型的函数库javascript-state-machine的用法和源码解析 场景及问题背景: 我们平时开发时本质上就是对应用程序的各种状态进行切换并作出相应处理。最直接的解决方案是将这些所有可能发生的情况全都考虑到,然后使用if… ellse语句来做状态判断来进行不同情况的处理。但是对复杂状态的判断就显得代码逻辑特别的乱。随...
A finite state machine library. Latest version: 3.1.0, last published: 7 years ago. Start using javascript-state-machine in your project by running `npm i javascript-state-machine`. There are 124 other projects in the npm registry using javascript-state-
Watch "Implement a simple Finite State Machine library in JavaScript" on egghead.io If you're like me, the first time you heard the words "state machine" you were a little intrigued and as you dove in deeper, you were more confused than when you started. I find that when I hit that...
In Node.js:var StateMachine = require('javascript-state-machine'); UsageA state machine can be constructed using:var fsm = new StateMachine({ init: 'solid', transitions: [ { name: 'melt', from: 'solid', to: 'liquid' }, { name: 'freeze', from: 'liquid', to: 'solid' }, { ...
In Node.js: varStateMachine=require('javascript-state-machine'); Usage A state machine can be constructed using: varfsm=newStateMachine({init:'solid',transitions:[{name:'melt',from:'solid',to:'liquid'},{name:'freeze',from:'liquid',to:'solid'},{name:'vaporize',from:'liquid',to:'gas'...
贼长... 文章大体就两部分: 状态模式的介绍 状态机模型的函数库javascript-state-machine的用法和源码解析 场景及问题背景: 我们平时开发时本质上就是对应用程序的各种状态进行切换并作出相应处理。最直接的解决方案是将这些所有可能发生的情况全都考虑到,然后使用if...
Time for another minor update to my javascript state machine library. The code, along with updated usage instructions are available ongithub. New features include: Generic callbacks Optionalfinalstate(s) Cancellable ASYNC events Fix undefined return codes ...
import { createMachine, interpret } from 'xstate'; // Stateless machine definition // machine.transition(...) is a pure function used by the interpreter. const toggleMachine = createMachine({ id: 'toggle', initial: 'inactive', states: { ...
javascript-state-machine A finite state machine library finite state machine state machine server client jakesgordon •3.1.0•7 years ago•120dependents•MITpublished version3.1.0,7 years ago120dependentslicensed under $MIT 539,524 fsm-iterator ...