【UML建模】状态图(State Machine Diagram) 原文链接:https://blog.csdn.net/qq_38249409/article/details/129958468 1.概述 状态图,又称为状态机图,是一种用于描述对象的生命周期和状态转换的UML图示,它是一种行为图,用于描述对象的状态和状态之间的转换。这里的对象大多数情况是指的类生成的对象,但是有时候也会...
JKI State Machine JKI State Machine LabVIEW中的JKI State Machine是一种简单易用、功能强大的状态机模板。JKI State Machine是由JKI维护的一个开源项目。 安装方式: 通过VI Package Manager下载安装即可 如何使用: 打开LabVIEW,在程序框图上点右键->函数选板->JKI Toolkits,找到JKI State Machine......
简介 状态图主要用于描述对象在其生命周期中各种状态、状态之间的转换过程、触发状态转换的各种事件(条件)及执行的动作。 状态图构建步骤 - 找出适合用状态图描述的类、确定类中需要做状态图的重要对象 - 确定重要对象的主要状态、状态之间的转换事件、条件、动作、初次态等 - 细化状态之间的复杂转换和详细事件 - 精...
A state machine diagram models the behaviour of a single object, specifying the sequence of events that an object goes through during its lifetime in response to events. As an example, the following state machine diagram shows the states that a door goes through during its lifetime. The door...
一文渎懂统一建模语言状态图 (State Diagram or State Machine Diagram),状态图被用于在时间有限的实例来表示该系统或该系统的一部分的状态。它是一个
Intuitive diagramming Create a state machine diagram online using Miro's Diagramming mode. Use our curated diagramming toolbar, add layers, drag and drop symbols, get access to our UML shape pack, and customize the look and feel. Work even faster using one of our many customizable UML templ...
The behavior of an entity is not only a direct consequence of its input, but it also depends on its preceding state. The history of an entity can best be modeled by a finite state diagram.
Hvornår skal man bruge et State Machine Diagram? Eksempel på statsmaskine State Machine Diagram vs. Flowchart Resumé Der er i alt to typer tilstandsmaskindiagram i UML: 1. Behavioural State Machine Diagram Det fanger adfærden hos en enhed, der er til stede i systemet. ...
UML基础: 第 6 部分 - 狀態圖 (State Machine Diagram),圖本身的名稱闡明了圖表的目的和其他細節。它描述了系統中組件的不同狀
You can create a UML state machine diagram to show the behavior of a part of a designed system.How an object responds to an event depends on the state that object is in. A state machine diagram describes the response of an object to outside stimuli. The object can be a...