While constructing an outpost offers its own challenges, properly managing that outpost takes a special personality type and specialized training. Rank 1 – Additional cargo links can be placed at outposts (unlocked by building cargo links on 6 different planets.) Rank 2 – Additional robots can...
You don’t need to buy any specific skills for this (“Outpost Management” social skill is NOT required). No research projects are needed, everything you need is available from the start of the game. The Outposts can be completely empty, they don’t need any other buildings, just 1 Ca...
Starfield: Is Building an Outpost Worth It? We take a look at whether building an outpost in Starfield is worth it at launch or if you should skip it for now. www.gamerevolution.com Regarding surveys, I’ve been doing them, and when I start with a 90-95% surveyed planet, it does...
Explore planets and discover the fauna, flora, and resources needed to craft everything from medicine and food to equipment and weapons. Build outposts and hire a crew to passively extract materials and establish cargo links to transfer resources between them. Invest these raw materials into resear...
There is a reason this planet is way up on this spot. While the resources you can find on Porrima II aren’t exactly unique, they are quite useful when it comes to outpost building or as components for your industrial workbench. However, the main attraction of this planet is undoubtedly ...
Starfield traits help to add more character and depth to the game. They help to sharpen your identity beyond the background skills. The playthrough you want to pursue can guide you on the best trait to suit your needs. Be aware that you can’t add traits to a character without using con...
If you love building outposts, and you like making them look lived in and real, you’re going to love this mod. Outpost Showersadds three new and entirely custom built showers for your outposts in Starfield. Why Bethesda didn’t put showers into the vanilla game, we don’t know, but ...
Resolved an issue where building near a landing zone was prevented if the beacon is placed outside of it. Resolved an issue with moving a Power Management Robot at an Outpost after it was built. Fixed an issue that could cause a wall to disappear when an Industrial Wall Light is placed...
As for the setting, there’s a lot of untapped potential, much of it left for exploration in future DLC or sequels. However, what’s currently there falls short of keeping the player invested in the specifics. The missions do provide some well-needed changes of pace to the game, such ...
Boring, unappealing, desperately wanting for charisma, Starfield's robots look like Bionicles designed by the Conservative Party. Planets are wastelands… simply wastelands. On the plus side you'll have more room than could ever be needed to build your own outposts a'la Fallout 4. Doing so,...