Starfield updates: New ship building options, difficulty slider, survival mode coming in 2024 Bethesda Game Studios teases more content, features and updates coming to Starfield in 2024, including ship building options and a grueling survival mode. ...
Frontier is the first ship you get by default in Starfield. This starter ship only serves to get you through some beginner missions due to its limited functionality. It lacks firepower, and storage space, and is slower compared to others. Once you get a hold of the controls, it is best ...
Fun game, cool but deep storyline. Ship building is cool, but not straight forward. Open world is huge, but repetitive an many ways. Not on the same level as previous Bethesda A listers, but still very good nevertheless. Jan 2, 2025 ...
Great mod, makes building a ship with more flexibility. Thanks for great mode I use the others also, they are all great. By the way, is it possible to add attaching points to some pieces at the end edge, sorry not a mod-der but I try to explain, is the end edge of some pieces...
Initial release Sept. 6, 2023 Developers Bethesda Game Studios Genres Action Adventure Open World RPG Science Fiction Shooter Shooter: First Person Publishers Bethesda Softworks Spotted a mistake? Tell us! Starfield Spotlight It Exists Starfield Shattered Space review - Almost The first major ex...
Starfield offers a similarly powerful tool in its spaceship building, giving players a great way to express themselves through creation — though it’s a shame that actually flying that ship is such a drag. Bethesda Softworks / Bethesda Though the massive space sandbox can feel lonely and ...
While it has weak spots and doesn’t push many boundaries, Starfield is still an excellent RPG experience. Bethesda has once again mastered the things it built its reputation on – world building, quest design, and deep customization. However, it’s found new things to excel at too, with ...
game. A portion that the game clearly cares about, as there is a fairly robust ship-building and customization system that, while a little obtuse in how to fully take advantage of, is one of the game’s better creative outlets in terms of player expression. But except for a few ...
One of Starfield's biggest problems pertains to its early pacing, I would say. The intro to the game is not great and is arguably the weakest I've seen from the studio. I felt utterly overwhelmed with choice paralysis as systems like outpost building, ship construction, piloting, and compan...
While Starfield is certainly comparable to previous Bethesda games — the transition from your ship to a boundless lunar wasteland looks somewhat akin to Fallout’s famous “step out into the world” moments — there are also plenty of new ideas on display here, too. It’s no wonder Todd ...