Weapons: To even the odds, you’re going to need a way to fight back. While you can equip plenty of weapons, you’ll only be able to equip three types on your craft. Ship weapons in Starfield are grouped into four main categories, each with an area of expertise. They are: Energy (...
Those of you who appreciate being extra crafty may now find new melee weapon tiers and the ability to modify melee weapons when crafting. For those that prefer the firepower approach, ammo crafting has also been added with this update. You can research your preferred ammo at a Research Station...
Neon City weapons workbench There is only one weapon workbench in Neon in Starfield. In Neon, you can head to Neon Tactical, the weapon store, to find a workbench. How to add Starfield weapon workbench in a ship After finding a weapon workbench, your next task is to add it to your shi...
If you want toadd rare reactors, weapons, grav drives, or shield generators to your ships via Ship Builder, thenStarship Designis just as important asPiloting.
Fixed an issue that caused the Rapid Legendary effect to not properly apply to melee weapons Addressed an issue that could cause Lyle Brewer to become hostile to the player as a follower Updated the status text for the Shielded Grip and Large Shielded Grip mods for the Plasma Cut...
Fixed an issue where Starborn ship weapons were not being improved by ship skills. Fixed an issue with using the Boostpack in Zero-G Environments counting towards Weight Lifting skill challenge. Fixed an issue where the Wellness skill did not apply actively when leveling up. ...
Fixed an issue that caused non-functional ladders to appear when the player modified their ship with a Taiyo All-In-One Berth Top A and a Deimos 1x1. Fixed an issue where the Legendary ship could take too long to resume firing after the weapons were repaired. Space combat should now match...
Addressed an issue that could temporarily alter the view of the ship in 3rd person after the FOV in Photo Mode was used. Ship weapons should now target the nearest module on an enemy ship instead of the center of mass. Fixed an issue that could sometimes prevent the ...
Ship weapons should now target the nearest module on an enemy ship instead of the center of mass. Fixed an issue that could sometimes prevent the player from gaining repair parts after helping an allied ship during a space encounter.
Addressed an issue that could temporarily alter the view of the ship in 3rd person after the FOV in Photo Mode was used. Ship weapons should now target the nearest module on an enemy ship instead of the center of mass. Fixed an issue that could sometimes prevent the pl...