This is not working for me. Gambit77 premium 1,070 kudos 05 January 2025, 5:58AM It's possible that this got broke when they instituted the game settings menu and added settings for vendor credits. But I haven't gotten a chance to look into that. ...
I'm not sure this says much about plugin loading in general either, as the official plugins may well go through a different path to the rest. I also tried changing the file extension to .esp, but got the same results as for .esl. Unsetting the light plugin flag for copies of the ...
Starfield Script Extender and the various plugins created for it unfortunately do not work with the Xbox Game Pass version of Starfield (yet?) and while this is documented on the mod pages, it's quite easily overlooked. Vortex will now detect an attempt to install SFSE and show a ...
- Fix for [Does not install mods with BAT files AND valid data properly](https://github.com/Nexus-Mods/game-starfield/issues/17) - [Symlink support has been disabled](https://github.com/Nexus-Mods/game-starfield/pull/12) due to inconsistencies with files working\not working. ## [0.4.1...
It was a lot of trial-and-test, especially when we started working on them while the transition to Wwise was happening. There are hundreds of creature types in this game, sharing the same animations, and it was clear from the start that they would not all have unique sounds. We ended ...
ForceCloseFilesClose masterfile and plugins. Useful for letting CreationKit save to a plugin that is also loaded in-game. See also HotLoadPlugin. [Caution: Use at own risk! Gameplay and new savegames may be unstable.] HotLoadPlugin (HLP)Load or reload the named plugin. Useful for getting...
Note: Our Guru3D repository has DLSS/Plugins already in it BTW New DLSS/XeSS mod - Some say it's better than the last one... -> https://www.nexusmods.com/starfield/mods/196 It's uploaded with all You need, just drag & drop into game .exe folder Last edited: Sep 3, 2023 On...
the reason it's not the mod-pocalypse yet is that this can still change, we don't have the creation kit yet and Bethesda can still fix this, hell they might have a new system for plugins in mind for all we know at this juncture, if they indeed are planning a marketplace for this...
A number of plugins (files ending in .esm, .esp or .esl) were made available by mod authors before the official Creation Kit has been released. As of opening this issue, xEdit by @ElminsterAU with support for Starfield has not been relea...
Woop woop, still working awesome, with new Starfield Update1.13.61! o7♥ Still using "SimpleFasterWalk_v2b" (Version 2.0b), and still loving it! No slow jogging animation! :D akareggie member 0 kudos 11 August 2024, 9:46PM