Starfield caps the number of ships you can own at 10. You can surpass that total if you get a ship as a quest reward and you already own 10 ships. Lots of people hate said cap and that’s whereMore Ownable Shipscomes in. This mod allows you to own, yes you guessed it, more than...
1 items Last updated 29 May 20241:34AM Original upload 29 May 20241:34AM Created by wankingSkeever and Lord Nyriox Uploaded by LordNyriox Virus scan Safe to use Tags for this mod Tag this mod Description Files1 Images1 Videos0
As a bonus mod for dedicated shipbuilders, modder MedievalAIhas unlocked the maximum number of ownable shipsfrom the default 10 to 50. The installation process is essentially the same, requiring you to placeStellarFleetExpansion.txtin the same folder asStarfield.exe, and then ...
Firstly, I’d like to start by saying a huge thank you to every single person who entered our competition. With it being our first one, I’ll be honest, we worried we’d only get two submissions if we were lucky. So to have received the number that we did was fantastic, although ...
The face section has by far the largest number of customization options and allows you to modify several different facial features. Some of these options even include the option to refine the setting, providing even more precision to your character’s customization. There are far too many individu...
look of your ship, modify critical systems including weapons and shields, and assign crew members to provide unique bonuses. In deep space you will engage in high-stakes dogfights, encounter random missions, dock at star stations, and even board and commandeer enemy ships to add to your ...
A simple solution could be a sort of "fast-travel flag"--perhaps players could have a limited number of flags they can plop down on each planet as a means to quickly return to a point of interest when they're not low on HP, supplies, or anything else they may need. ...
Depending on your ship, its upgrades, and what parts it has, these can vary in number, with some ships having a lot of speed and weaponry power, while others are made for movinglarge amounts of cargoover long distances. The point is you pick the best ship for the job or your playsty...
Deciding which items should be immovable and which can be picked up is described by Valenti as a “challenging and interactive process” throughout the course of development. This is down to the sheer number of objects, how they interact with one another, and what feels right as a player...
Number of missable Achievements: Everything non-story related is missable if you complete the ending (Main Quest: “One Giant Leap”). After the ending it automatically startsNew Game+and all progress except your level and perks is deleted (it resets all missions, side quests, inventory items...