Fixed an issue with Class C flight behavior after entering targeting mode while boosting. Addressed an issue that could occur when attempting to dock with a ship as it grav jumps away. Fixed a ship scanner issue that could occasionally display incorrect hostility or crew count. Fixed an issue ...
This will help us give your specific issue the attention it deserves and provide more effective support.</P> <P> </P> <P class="sub_section_element_selectors">Best regards,</P> <P class="sub_section_element_selectors">Von M.</P> <P class="sub_section_element_selectors">Intel...
The background of your character acts as your class to a degree. Each background serves a specific purpose and comes with stat bonuses and an emphasis of its own. Of course, these backgrounds won’t pigeon-hole you into a specific play style, but they will absolutely make some play ...
Original file line numberDiff line numberDiff line change @@ -30,6 +30,7 @@ public class PluginOrderManager : ILoadOrderManager, IDisposable 3030 privateIBackgroundTaskRunningTask=null; 3131 privateIBackgroundTaskExternalTask=null; 3232
5. 1 "VT" Hyperdrive (Class-4) (Grav) 6. 1 "VT" Fuel tank (Fuel) 7. 1 "VT" Cargo (shielded) (Cargo)8. 1 "VT" Shield (Shield)9. 1 "VT" Scan Jammer (Equipment)10. 2 "VT" Landers (Gear)11. 1 "VT" Proton torpedo (Missile) (Weapon) 12. 1 "VT" ...
11 + export class VortexCommands { 12 + private _context: IExtensionContext; 13 + 14 + constructor(context: IExtensionContext) { 15 + this._context = context; 16 + } 17 + 18 + public async DeployModsAsync(): Promise<void> { 19 + // test wrapper around the vortex api...
I'm attaching an Excel file with all the Armour and Weapon Mods I have found so far. I've specified their IDs, Names and Effects. Weapons also have a Class for the type of weapon they appear on normally, but no need to follow this. Mods can be applied to either Armour or Weapon,...
This mod introduces several research options allowing the player to unlock ship parts and armors based on Starborn Technology. Different options are available depending on both the character's level
> pip_search hoge Traceback (most recent call last): File "C:\WorkSpace\Python\venv\piptest\Scripts\pip_search-script.py", line 33, in <module> sys.exit(load_entry_point('pip-search==0.0.11', 'console_scripts', 'pip_search')()) snippet.select_one('span[class*="released"]').fi...
5. 1 "VT" Hyperdrive (Class-4) (Grav) 6. 1 "VT" Fuel tank (Fuel) 7. 1 "VT" Cargo (shielded) (Cargo)8. 1 "VT" Shield (Shield)9. 1 "VT" Scan Jammer (Equipment)10. 2 "VT" Landers (Gear)11. 1 "VT" Proton torpedo (Missile) (Weapon) ...