Fixed and issue that caused hazard damage to remain even when the hazard was removed by bulldozing in outposts. Fixed an issue where outpost’s cargo links would be removed from the terminal list if connected, disconnected, then reconnected to another cargo link during the cargo ship landing...
Resolved an issue with Alien Reanimation which caused it to last longer than intended when used by another character. Fixed an issue with the Scavenging Skill challenge not incrementing when weapon cases were looted. Resolved an issue that could cause Missile Weapon Systems R...
StarfieldPatch 1.10.31 finallyremoves the penalty for undoing Digipicksso you’ll be able to take your time and work to open locks freely now. There are alsoseveral changes to Photo Modeand ahuge list of bug fixes. Some of the other neat changes to come from this patch in...
Players can go about this multiple ways by either destroying the ship or intimidating them to give up the cargo. The Deception skill is useful as it makes intimidating stronger ships easier. All players need to do is dock with The Key to turn in the missions when the objective is complete....
meaning that significantly more resources can be harvested before offloading is required. Finally, you cancreate a Cargo Linkto pick up resources from an Outpost without even needing to land your ship, as well as an Outpost Link to pick up resources from multiple Outposts in one single stop. ...
Fixed an issue that could cause objects placed near a connected hallway to disappear if the containing hab module was moved. Tweaked the snap distance for storage containers. Improved visible line for moving around objects for link. Fixed objects stacked onto auto-foundations no...
Fixed and issue that caused hazard damage to remain even when the hazard was removed by bulldozing in outposts. Fixed an issue where outpost’s cargo links would be removed from the terminal list if connected, disconnected, then reconnected to another cargo link during the cargo ship landing...