Re: Stardew Valley +27 [STEAM 1.5.6] 0 Quote Post by Bandoo » Mon Dec 27, 2021 8:56 am Interesting, when I switched the game over to compatibility mode (32 bit) in the Betas tab I was able to get the table to enable, but nothing works. Just crashes after activating a scri...
Different compatibility settings are usually mentioned as fixes to the Stardew Valley crashing on PC problem. For instance, run the game as admin, disable the fullscreen optimization, and also run the game in compatibility mode in Windows 7 or Windows 8. To see if these compatibility settings h...
These Stardew Valley mods can add everything from flowery building redesigns to handy multiplayer mods.
The Stardew Valley Discord (no microphone, audio, or download needed) has... #modded-farmers and #making-mods-general: discuss or ask questions about using or creating mods. Modders also discuss their work, chat, and collaborate here. #modded-tech-support: get help with modding issues. #...
Compatibility: This mod is compatible with Stardew Valley 1.5. Installation: Download and install the mod using your preferred mod manager. Follow the provided instructions for configuring and using the mod. YouTube Video NoWarpDelay This mod will save you from having to wait a few seconds when...
Explore Stardew Valley VERY Expanded, a curated mod collection for Stardew Valley on Nexus Mods. Enhance your gameplay with these mods.
[SMAPI] - Stardew Valley Expanded [SMAPI] - Trash Does Not Consume Bait [SMAPI] Launching mods... [SMAPI] Enabled compatibility mode for PyTK 1.23.* or earlier. This won't cause any issues, but may impact performance. This will no longer be supported in the upcoming SMAPI 4.0.0. ...
Debug Modeis an open-sourceStardew Valleymod which shows a useful debug info overlay when you press~, and optionally enables the game's debug hotkeys (including teleportation and time manipulation). Install Use Configure Compatibility See also ...
This is discouraged since it reduces mod compatibility. If multiple mods specify AssetLoadPriority.Exclusive, SMAPI will log an error and apply none of them.Deferred loads The load doesn't happen right away. When you call e.LoadFrom or e.LoadFromModFile, you're telling SMAPI how to load ...
Press a button to see a debug info overlay, and optionally unlock the game's built-in debug commands (including teleportation and time manipulation).