Stardew Valley 1.6 finally hits the console and mobile versions of Eric 'ConcernedApe' Barone’s 30 million-selling farm life simulation game today, November 4, and with it update 1.6.9 launches across all platforms. Check out the patch notes.
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play_circleVideos Gameplayopen_in_newReviewsopen_in_new timerPlaytime howlongtobeat.com Main Story53h 13mMain + Extra92h 45mCompletionist164h 32m globeOther regions 设定→ 登录以查看其他地区价格 游戏介绍 Multiplayer has arrived in the valley… ...
Fixed issue where phoning Robin to get building prices and then resizing the window would enable the build/demolish/etc options as if you’d visited the shop directly. Fixed specific items and machines: Fixed chest color getting reset when you swap chest type. Fixed crab pots not producing dou...
All Seasonal Crops & Sell Prices in Stardew Valley Screenshot by Gamepur Not every crop grows throughout the year. However, if you get aGreenhouseand add it to your Stardew Valley farm, any crop can be grown in there, so long as you have seed. This is the one workaround to have...
Undo revision 114452 by Cscout98 (talk) as of 1.5, Earth and Water Obelisk prices have been reduced 06:27 -2 Cscout98 →Buildings: Updated obelisk prices 05:06 +2 23 December 2020 Odin →Buildings: Removed space m 05:37
Buildings can be purchased fromRobinin theCarpenter's Shopat varying prices. Farm buildings are required to house animals. Both coops and barn buildings have upgrades, and the base building must be purchased before the upgrade. Each of these buildings can be built multiple times to support more...
If you're looking to bring your farm a step up, today we will be counting down the top 5 most profitable activities in Stardew Valley.
Stardew Valley 1.1 Changes Stardew Valley is now version 1.1, which comes with some significant changes. I have some updating to do as a result. Certain fruits (such as blueberries/cranberries) have had their sell prices reduced significantly to give players more reason to grow other produce. ...
Note:mods created before Stardew Valley 1.6 may use theitem.ParentSheetIndexfield as an item identifier. This isnota valid identifier; multiple items of the same type may have the same sprite index for different textures. Item types Items are defined byitem type data definitions, which handle ...