The Barn is a type of farm building purchasable and upgradeable from Robin at the Carpenter's Shop.
House Upgrade 1 Increase house size and adds a Kitchen. 10,000g Wood (450) Barn Houses 4 barn-dwelling animals. Cows 6,000g Wood (350) Stone (150) 7x4 Big Barn Houses 8 barn-dwelling animals. Allows animals to give birth. Unlocks goats. Goats 12,000g Wood (450) Stone (...
Stardew Valley: How To Upgrade Your Tools Stardew Valley: How To Catch Sturgeon Every Barn Upgrade In Stardew Valley Stardew Valley: How To Unlock The Greenhouse While your first fishing rod can't have any attachments, at fishing level 2 and 6, new rods are for sale in Willy's Fish Shop...
Stardew Valley is is pretty extensive on its own, but take that gameplay and add over 27 NPCs, 50 locations, a lot more and that is basically whatStardewValleyExpandedentails. Being one of the biggest mods for the title, Stardew Valley Expanded aims to stick to the main goal of the game...
Using our Stardew Valley tips and tricks, you'll have the best chance of making the most money and growing the best crops possible.
Provides several barn animal replacements for Content Patcher. Also includes skins for Adopt 'n Skin.
Stardew Valley is full of handy craftable items designed to help you farm, fight, mine, or even simply decorate your home. Many of these crafting recipes
Stardew Valley Mods Modding Tools SMAPI - Stardew Modding API SMAPI - Stardew Modding API Endorsements 260,131 Unique DLs -- Total DLs -- Total views -- Version 4.1.8 Download: Manual 0 of 0 File information Last updated 29 November 2024 3:44AM Original upload 16 June 201...
Value == "FlashShifter.StardewValleyExpandedCP_PremiumBarn") { Point tileLoc = new(b.tileX.Value + 2, b.tileY.Value + 2); var l = new LightSource(4, tileLoc.ToVector2() * Game1.tileSize, 1f, Color.Black, tileLoc.X * 2000 + tileLoc.Y); Game1.currentLightSources.Add(l); ...
Object> barnObjects = barn.GetIndoors().objects.Values.ToList(); foreach (StardewValley.Object barnObject in barnObjects) { if (barnObject.ParentSheetIndex == 165) // 165 = auto-grabber { autoGrabbers.Add(barnObject); } } return autoGrabbers; } private static bool DidAddItemToAuto...