我们右键它,点击edit json编辑json,就弹出了石剑的json:{"count": 1,"name": "stoneblade","parameters": {"altAbility": {"damageConfig": {"damageSourceKind": "hammer"}},"altAbilityType": "risingslash","animation":"/items/active/weapons/melee/broadsword/combobroadsword.animation","animation...
This skill represents a PC’s familiarity and high expertise with a specific shipboard system, such as flight control, weapons systems, transporters, or sensors. The character can operate the equipment associated with a particular system. Because all control panels in Starfleet share certain ...
Weapons, shields, consoles, etc... can go up to Mark fifteen. Devices, however, do not have a mark number and are affected only by the player's skills. What does support system do when i transfer power th it? I guess you mean Auxiliary Systems? Auxiliary subsystem boosts Science Bridge...
Star Docks, Borg Ships, and Starfleet Academy. Available weapons include: tricorders, disrupters, I-Mods, energy staffs, assault rifles, grenade launchers, compression rifles, quantum bursts, and the Bat'Leth (a Klingon melee weapon). Multiplayer game modes feature...
I decided to use crossbows instead ofStar Wars' laser blastersfor the ranged weapons for the extra “back-to-basics” effect. An online friend agreed that it is a good idea, but your kilometrage may vary. This is likely not going to be the final word in the missile-vs-melee theme. ...
The new starships included Akira-class, Saber-class, Steamrunner-class, and Norway-class vessels; the latter starship was lost after production due to a computer glitch, never to appear in Star Trek again. Also included in the melee were a Nebula-class starship, a Miranda-class vessel, and...
Both weapons will also feature an experience and leveling system that opens up better options the more you use them, and there will also be weapons scattered throughout the game that you can pick up and use like Starfleet rifles. During the ambush, the combat played out a bit lik...
Trek to Yomifeels like a game you’ll play and then put down once the credits are finished rolling. The combat system is fairly simple and doesn’t change much over the course of the game. Hiroki only ever fights with his sword, and gets no other options for melee weapons. His basic ...
Melee[edit] TrophyStarman Game/move:Super Mario Bros.10/85 How to unlock: Random This item makes you invulnerable to all attacks for a short period of time. The Starman bounces around and eventually tumbles out of the stage, but all you need to do is touch it to power up. It ...
Duration based movement or power regeneration effects from ion weapons are dispelled on all allied ships effected when this ability is fired Remote Slicing: Cooldown reduced to 45 seconds (down from 60) Now also drains 60 points of engine power upon activation of the ability ...